Fiendish Snake

Syldran the Snake's page

6 posts. Alias of Orodhen.


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Medium Snake Brawler 4 / Druid 4 || HP 26/32 | AC 14 ||
Other:
T 12 | FF 12 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 21
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

SSsss SSsssssss! (I aprove as well!)


Medium Snake Brawler 4 / Druid 4 || HP 26/32 | AC 14 ||
Other:
T 12 | FF 12 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 21
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

Syldran slithers back to the ship and ascends onto the deck, coiling himself victoriously while the rest of the party goes about their business.


Medium Snake Brawler 4 / Druid 4 || HP 26/32 | AC 14 ||
Other:
T 12 | FF 12 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 21
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

I have a swim speed of 20ft, am I able to give chase?


Medium Snake Brawler 4 / Druid 4 || HP 26/32 | AC 14 ||
Other:
T 12 | FF 12 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 21
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

With a victorious hiss, Syldran's reptilian form attempts to squeeze his new found victim's life out of him.

If maintain is successful:
Once he is certain his grip is good, he sinks his fangs into his prey.

Actions:
Standard: Maintain Grapple: 1d20 + 11 ⇒ (11) + 11 = 22
Free: Damage: 1d4 + 4 + 3d6 ⇒ (4) + 4 + (3, 4, 2) = 17


Medium Snake Brawler 4 / Druid 4 || HP 26/32 | AC 14 ||
Other:
T 12 | FF 12 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 21
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

After receiving a slash from the sailor, Syldran rears his head and lets out a loud hiss, launching himself at the sailor, attempting to contort around his body.

Actions:

Standard: Grapple (Grapple Check: 1d20 + 11 ⇒ (10) + 11 = 21, not sure if the Feint removes his Dex to CMD)


Medium Snake Brawler 4 / Druid 4 || HP 26/32 | AC 14 ||
Other:
T 12 | FF 12 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 21
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

He emerges as a snake, ready to pounce on any nearby targets.

Actions:

Move: Feint (Feint: 1d20 + 12 ⇒ (8) + 12 = 20 on the sailor nearest to me)
Standard: Wild Shape