NPC: male egotistic stick rod of wonder
These children, Wally and Wendy, are not bound to this plane, as most elementals encountered here are, well temporarily anyway, and are actually nobility of a sort, a prince and princess of a distant planar realm, and can go and come between this world and theirs at will. So, I doubt you will have much luck getting them to return until they sense a change in the pool. By using me correctly, you can lower the water in the pool until the door is accessible. However, let me be clear about one thing, I am not comfortable being taken to the Here, it is a terrible place where things become other than what they are meant to be. So, please be kind and leave me on the floor here, after you've unlocked the door, and that caretaker will put me back where I belong. Also, don't bother asking me where the door to the After is, I do not know, and I understand that it has been moved occasionally from one place in the here to another, but once you understand the nature of the here you should be able to track it down without too much difficulty. Fluuk: The wand can cast Control Water once per day as a 10th level Wizard
NPC: male egotistic stick rod of wonder
A moment later another message is imparted telepathically to Fluuk Disclaimer*: The Ring of Elemental Command, though highly sought after and greatly desired, does not, in fact impart the ability to command elementals. Elementals can be particularly troubling individuals, and the ability to command them is implied though the very risky attempt at charming them, which if it fails tends to have messy results. Thank you. If you'd like to leave a message...
NPC: male egotistic stick rod of wonder
Yes, get on with it
Fluuk’s Inner Eye: The Scepter of Elemental Command (Major Artifact), Slot None; Aura Strong (many); CL 20th; weight 3 lbs This scepter (rod) gives the wielder the ability to command elementals of earth, air, fire, and water, (as per a ring of elemental command). Elementals of these four planes will not willingly attack the barer of the scepter, but can be compelled, through certain magic control or bindings, to hinder the barer without causing harm. The holder of the scepter can understand elemental languages. Intelligent Item, Sydney the Scepter Alignment, Chaotic Good Intelligence, 18 Wisdom, 16 Charisma, 18 Languages Spoken, Common, Goblin, Elemental (Air, Earth, Fire, Water) Senses, Communication: Empathy, Speech, Senses 30 feet, Read magic Ego, 25 (will save, DC 25)
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