Besmara

Sydney S.'s page

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Dedicated gate gets a handful of free feats that are forced to go into options you would never have chosen on purpose.
Dual gate is trading access to 2~4 entire elements for two iffy level 1 feats they at least get to cherry pick.
Universal gate gets a flexible bonus feat that can be anything they want any day on top of access to cherry picking the high level elemental options on top of having the best gate-exclusive feats.


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For example, the Ranger in the playtest only gains Trackless Step at 5th level.
Considering how incredibly situational it is, yet also how incredibly thematic it is, it should be a 1st level class feature rather than 5th.

Nature's Edge at 9th level? Again, it's thematic, but not really a "9th level" benefit. Bump it down to 5th, it's not like a Rogue can just dip Ranger and Sneak Attack everything that sets foot in vaguely defined shrubbery.