Hi Everyone, I'm playing a magus for the first time in Pathfinder and ran into a strange circumstance during play. I read the article on touch spells.
The Scenario is:
Can i get those 2 spell effects off in one turn under this condition? Thanks so much everyone.
Koujow wrote:
its not that the new mounts are not cool. infact i think they are. I just think that 2 feats for it is excessive and infact limiting in compared to the beast rider feat for half orcs and orcs and the improved familiar feat for casters. it doesn't have the same bang for buck ratio. if the monstrous mount feat had it so the mastery never existed that would be fine. or have the mastery be something that the mount has to take instead. that would be a different story than
DrDeth wrote: Whenever I see a post or OP that seats off with "Paizo hates..." I know it can't have any meaningful discussion. I was a bit perturbed at the latest changes because it strongly effects characters I have and for several games, Paizo's word is law. thats how my gms run this and effectively make my mounted characters just want to take their mounts and run into a volcano because that is all they're good for. Maybe hate was indeed a strong word. maybe i should have said strongly dislike mounts. I don't know, but what I do know is that because of the recent changes I have a paperweight of a character and ultimately deciding whether or not to leave this system because I am no longer having fun being the knight on a white horse in the sunset and actually do stuff when a caster or archer can do the same thing so much better. the way these new feats appear to me is, ok you can have something similar to the wizards now with an upgraded pet. oh look its still inferior to the wizards due to an extra feat that is needed and the mount is denied what it should be able to do. That is what I'm seeing and that is why I state they hate mounts. when you put into comparison the toys other classes can get.
blahpers wrote:
Blahpers, did I ever EVER say a bestiary t-rex is ok at level 1? No. What I was arguing is that, ok fine burn the second feat. The creature is still a limited version of what it would be able to do otherwise is where I am saying its not right. hell even burning the second feat when spell casters can take improved familiar and a mephit which is not nerfed at all and gain all their bonuses to it as well. That is where I draw the line in the sand. I don't mind 2 feats to do it. so long as its equal whether caster OR martial. Not to mention this set of rules screws fighters hard core.
Mark Moreland wrote:
The problem my group and I have with this is not with the feats itself giving access to more. its the problem that the mastery doesn't give it the same power as if it was a normal creature of its type such as a griffon being able to fly its fly speed with a rider if it would be considered a light load. a griffon can carry 400 lbs and be considered light. a knight even heavily armed would only be the rider's weight+ armor which would be at most ~+80lb? the second problem and why I make that claim is because of the recent patch in the faq that depending on reading makes mounted combat without it being a class feature useless. Clarification would be nice in that regard. My problem is that unlike the recent evolutions of meta damage due to things like vital strike to warriors on foot, the same kind of love hasn't been shared to mounted characters and there is a gap in the damage capabilities between the two. mounted combat the way the system speaks right now is only viable as an archer.
Bill Dunn wrote:
The problem is more that they nerfed the abilities of the mount such as fly speed on top of the encumbrance rules for the mount.
as explained by ssalarn, the latest faq update makes mounted combat this:
http://www.d20pfsrd.com/feats/general-feats/monstrous-mount
Prerequisite(s): Handle Animal 4 ranks; Ride 4 ranks; divine bond (mount), hunter's bond (animal companion), or mount class feature with an effective druid level of 4. Benefit(s): You can select an exotic beast from the list of monstrous mounts to serve as your animal companion or special mount. You acquire and advance this creature in the same way as the mount or animal companion detailed in the class feature used as a prerequisite for this feat. You can also dismiss the creature as dictated by your class feature. You must meet additional prerequisites to choose a creature with an Intelligence score of 3 or higher, as described in each creature's entry. http://www.d20pfsrd.com/feats/general-feats/monstrous-mount-mastery
Prerequisite(s): Monstrous Mount, character level equal to or higher than that listed in your mount's Mastery entry. Benefit(s): Your monstrous mount gains the abilities and bonuses listed under Mastery in its stat block. You must be of at least the indicated level for the mount to use these abilities, so if you dismiss a mount and gain a new mount of a different type, you retain the feat but might not yet be of sufficient level for the new mount to gain its Mastery benefits. Normal: A monstrous mount is unable to use its Mastery abilities regardless of its advancement.
So in the recent advent of the paizo nerfing mounted combat to the point of being useless. I have come to discuss how these nerfs affect those poor knights and even the random npcs that fight on a mount. Currently they have started to nerf flying mounts that were quite capable and without this new forced feat could do just fine. what feat you ask?
Sure the feat sounds cool and you should be able to get something really cool having to burn a feat right? Not really, it allows you to pick up a griffon, hippogriff, worg or hippocampus. While this is fine on its own, but when you read more into the feat it denies their abilities that they had before this feat's creation. Now to make this "balanced" they incorporated another feat called monstrous mount mastery. which grants these creatures their abilities that before these two feats had the ability to do. IF that wasn't enough...
No seriously, why would you want to spend the money to board a horse, train a soldier to ride it for a grand total of... +1 attack. So if anyone reads this, preferably the people remaking the mounted combat rules. Please keep these points i've made in mind. There is a reason that cavalries changed warfare and made history the way it is now. To everyone, what are your thoughts about this new development? hope to hear from everyone if they have insights, more concerns or even better explanations for these changes. |