Holy Guide

Sven Stormbrow's page

32 posts. Organized Play character for Alex Mack.


Full Name

Sven Stormbrow

Race

Ulfen

Classes/Levels

Knifemaster 4 Perc. +8 AC 18 (T 14 FF 14) HP 44 CMD 25 CMB 8 FORT +6 REF +4 (+6 while raging) WIL +3 (+2 vs. mind affecting +2 while raging)

Gender

male

Size

medium

Age

27

Alignment

NG

Deity

Pharasma

Location

around the world

Languages

Common, Ulfen

Occupation

Butcher

Strength 17
Dexterity 18
Constitution 12
Intelligence 10
Wisdom 12
Charisma 7

About Sven Stormbrow

Background:

Sven was a Butcher but grew bored of the trade. As he was good with knives so he honed his skill as a performer and joined a carnival troupe which traveled the Inner Sea. One night he had a drink too many before the show and killed his beloved with a show knife.
Heartbroken Sven turned to the temple of Pharasma in the hopes of getting in touch with Svenja’s spirit. He decided to join the ranks as an Acolyte hoping to one day be able to commune with Svenja.
In the name of the church he has joined the Pathfinder society as they aim to recover lost relics which might help him gain influence within the church and the ear of his goddesss.

Stats:

Sven Stormbrow
Human (Ulfen) Hurler Savage Technologist 4
STR 17 DEX 18 CON 12 INT10 WIS 12 CHA 7
Perc. +8 AC 18 (T 14 FF 14) HP 44 CMD 25 CMB 8
FORT +6 REF +4 (+6 while raging) WIL +3 (+2 vs. mind affecting +2 while raging)

Feats and Class abilities:

Traits:
Death Touched: Gain +2 to saves versus mind affecting
River Rat: +1 to Swim and +1 damage with daggers

Feats and Rage Powers
1 Deadly Aim, Two Weapon Fighting
2 Savage Draw: Quick Draw
3 Deific Obedience: Pharasma
4 Reckless Abandon

Class Abilities
Weapon and Armor Proficiency
A savage technologist is proficient with all simple and martial weapons, all firearms, light armor, and shields (except tower shields).
Skilled Thrower (Ex)
The hurler is skilled at throwing objects in combat. Increase the range increment of any thrown weapon or object by 10 feet.
Rage (Ex)
A savage technologist can enter rage as a barbarian, except she gains a morale bonus to Strength and Dexterity instead of Strength and Constitution, and she does not take a penalty to Armor Class. She retains the bonus on Will saving throws. When a barbarian ability would increase the savage technologist's Strength while raging, it increases her Dexterity instead.
Sword and Gun (Ex)
At 2nd level, when a raging savage technologist wields a one-handed firearm in one hand and a light or one-handed melee weapon in the other, she can make ranged attacks with the firearm without provoking attacks of opportunity. She also gains the benefits of the Two-Weapon Fighting feat, but only if all attacks are made with those weapons.
Trap Sense (Ex)
At 3rd level, a barbarian gains a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to armor class against attacks made by traps. These bonuses increase by +1 every three barbarian levels thereafter (6th, 9th, 12th, 15th, and 18th level). Trap sense bonuses gained from multiple classes stack.
Primal Magnetism (Ex)
At 3rd level, a savage technologist adds her Strength modifier on Diplomacy checks when interacting with tribal cultures. She can expend 2 rounds of rage (even if not raging) to add a bonus equal to 1/2 his barbarian level on a Diplomacy check.

Skills::

Acrobatics (Dex) +11 [4 ranks]
Climb (Str) +7 [1 rank]
Craft (Int) Burcher +5 [1 rank]
Diplomacy (Cha) + 5 [3 ranks]
Intimidate (Cha)
Knowledge (local) (Int) +5 [1 ranks]
Knowledge Religion +3 [3 ranks]
Perception (Wis) +8 [4 ranks]
Sense Motive (Wis) +5 [1 rank]
Survival (Wis) +5 [1 rank]
Swim (Str) +7 [1 rank]


Equipment:

Blinkback Belt 5000 GP
Cloak of Protection 1000 GP
MWK Dagger x2 604 GP
MWK Chainshirt 250 GP
Potion of Flight (2 PP)
Wand of CLW (2 PP) (47 charges)
Air Crystal (50 GP)
Hunter's Sight 100
This complicated lens fits over one eye and takes up the eyes slot when in use. When using it in conjunction with a ranged weapon, you reduce any range penalty on your attacks by 2.
Objects within 100 feet become difficult to see, however, and you take a -2 penalty on Perception checks based on sight while wearing the hunter's sight.
Total Gold 7636
Remaining Gold 632