Suresh's page

24 posts. Organized Play character for Blakeg.


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Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

Profession(Professor): 1d20 + 13 ⇒ (2) + 13 = 15

Cognates

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CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

"Yes, those bastards even shot the ceiling full of holes, what evil doers these must be to be so reckless in their attacks!"

Suresh quietly puts his pistols away and looks busy trying to help clean up the damage he probably caused.

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

Oops. Kludde does a 13 EAC hit? If so sonic pistol hits and then Elian's shot might set her on fire :D

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

As long as the enemy is rolling this poorly I'm okay with missing.

(Another game I'm in right now the DM missed me with roughly 20 attacks of opportunity over two rounds, saw my life flashing before my eyes)

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

(Forgot to take -4 for full attack, first shot is a 10 against EAC, 2nd attack I am using shirt reroll)

Hail Pistol: 1d20 - 1 ⇒ (8) - 1 = 7

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

"Maybe this will do the trick"

Suresh looks into the barrel of each of his guns to make sure they are actually loaded. Clearly not that great with weapons he'll then try to shoot Omen in the face.

(Full attack at Omen, first attack sonic pistol with inhibitor, second attack cryo pistol)

Dirge Pistol: 1d20 + 3 ⇒ (14) + 3 = 17
Dirge Pistol damage Sonic: 1d3 ⇒ 2

Thermoregulation Inhibitor, if the sonic pistol hits, any time the enemy gets hit by fire or cold they must make a DC 14 Fortitude save or start burning for 1d6.

Hail Pistol: 1d20 + 3 ⇒ (7) + 3 = 10 Hail Pistol damage Cold: 1d4 ⇒ 1

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

"Some people just want to watch the world burn, I personally find it fascinating to watch the bad guys burn"

(Full attack at Omen, first attack sonic pistol with inhibitor, second attack cryo pistol)

Dirge Pistol: 1d20 - 1 ⇒ (6) - 1 = 5
Dirge Pistol damage Sonic: 1d3 ⇒ 1

Thermoregulation Inhibitor, if the sonic pistol hits, any time the enemy gets hit by fire or cold they must make a DC 14 Fortitude save or start burning for 1d6.

Hail Pistol: 1d20 - 1 ⇒ (1) - 1 = 0 Hail Pistol damage Cold: 1d4 ⇒ 3

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

(Can I have pulled out my second pistol as we moved on from the trap?)

"We're going to need you to stop smashing this priceless artwork alright? Otherwise we'll have to get security and things will get really messy" Suresh is honestly kind of giddy watching stuff smash into pieces, he'll still move and shoot Omen in the face using a thermoregulation biohack.

Dirge Pistol vs EAC: 1d20 + 3 ⇒ (3) + 3 = 6
Dirge Pistol damage Sonic: 1d3 ⇒ 1

Thermoregulation Inhibitor, if the sonic pistol hits, any time the enemy gets hit by fire or cold they must make a DC 14 Fortitude save or start burning for 1d6.

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

Engineering: 1d20 + 8 ⇒ (8) + 8 = 16

Suresh will attempt to assist disabling the wires to the best of his ability. (He uses his marwal companion as a wire cutter)

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

Suresh will take a full attack at blue to drop this dastardly foe.

Dirge Pistol: 1d20 - 1 ⇒ (6) - 1 = 5
Dirge Pistol damage Sonic: 1d3 ⇒ 2

Dirge Pistol: 1d20 - 1 ⇒ (1) - 1 = 0
Dirge Pistol damage Sonic: 1d3 ⇒ 3

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

Suresh pulls out his sonic pistol and loads it with a thermoregulation biohack.

"Time to burn for your crimes against the arts"

Dirge Pistol: 1d20 + 3 ⇒ (12) + 3 = 15
Dirge Pistol damage Sonic: 1d3 ⇒ 2

(Thermoregulation means they get a save or start burning if the enemy takes fire OR cold damage, save DC 14)

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

Suresh thinks for a moment, then injects Minqalli with a speed enhancement. Just in case sneaking him in doesn't work at least he'll be able to outrun the guards...

Stealth to assist: 1d20 + 3 ⇒ (14) + 3 = 17

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

Acrobatics: 1d20 + 4 ⇒ (7) + 4 = 11

Suresh sticks his tail out to act as a speed bump for the children.

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

"By Burning the artifacts you create room for even more glorious artifacts of your faith"

Diplomacy: 1d20 + 0 ⇒ (2) + 0 = 2

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

Suresh will go over to Jeletal and engage in small talk. "Wouldn't the art be much more beautiful set on fire?"

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

Not actually being a man of culture Suresh will just stare intensely and nod along as the Professor talks. Perception: 1d20 + 9 ⇒ (6) + 9 = 15

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

Suresh will talk to Professor Muhali as a fellow man of education.

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

A bonfire burns much brighter when grouped the way Tuirk likes it.
Perception: 1d20 + 9 ⇒ (11) + 9 = 20

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

prize: 1d20 ⇒ 18

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

Suresh will focus on any science related displays. Any that have to do with elemental forces he will focus on while ignoring almost everything else non-science related.

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

Life Science: 1d20 + 9 ⇒ (14) + 9 = 23

"Jokes, yes. Ha Ha Ha. Not that kind of museum I take it." Suresh sets a reminder to NOT set the museum on fire.

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

"Ooh a museum, there is so much knowledge to be gleaned from the past, especially if it was involved in fire, do you guys think we can set some of the museum on fire? Maybe an avante Garde approach to history, watching stuff burn is so educational and it's not really breaking stuff so much as altering the composition of it"

Giggling, Suresh pulls out his hail and laser pistol and gives them a deep clean to make sure they're ready to go.

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

A bizarre looking Ikeshti with half Red and half Blue scales looks up and tries to speak, only to realize his mouth is full. Spitting out his trusty companion Marwaul Boo he introduces himself as a scientist and a lab experiment all in one. Having introduced himself Boo hops back up into his mouth and resumes his nap. Finding the space goblin curiouss he will poke and prod instead of using words to inspect the curiosity.

Cognates

CG Ikeshti Resonating Biohacker | SP 6/6 HP 10/10 | RP 5/5 | EAC 14, KAC 15 | Fort +2; Ref +3; Will +0 | Init: +3 | Perc: +9, SM: +4 | Speed 30ft | Reroll: 1/1 | Active conditions: None.

My apologies, I didn't read the discussion on the warhorn, thought this was starting Wednesday. sorry about the delay