Danse Macabre

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Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber. 13 posts. No reviews. No lists. No wishlists.


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Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

I would love a copy as well. corycfreeman at telus dot net


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Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Ok wow, now that was fast. Thanks guys,it is all fixed now. Awsome :)


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Thanks Skeeter, my website-fu is terrible, and if I had not seen Dave Mages post, I probably would not have noticed for a while. Ticket sent. Thanks again for the prompt response.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

My files screen shows :

07/20/2014 Full Color Sinnar Coast Region Map.pdf 1/Unlimited 1/Unlimited
07/20/2014 Barakus BW Maps - Wildnerness and Endhome.pdf 1/Unlimited 1/Unlimited
07/15/2014 The Lost City of Barakus - Players Guide.pdf 1/Unlimited 1/Unlimited
07/10/2014 The Lost City of Barakus (PF).pdf 1/Unlimited 1/Unlimited
05/29/2014 Swords & Wizardry - Core Rules (SW).pdf 1/Unlimited 1/Unlimited
01/20/2014 Tome of Horrors 4 (PF).pdf 2/Unlimited 2/Unlimited
11/12/2013 Rappan Athuk - Castle Calaelen (PF).pdf 0/Unlimited 0/Unlimited
11/12/2013 Rappan Athuk - Hell's Hammlet (PF).pdf 1/Unlimited 1/Unlimited
11/12/2013 Rappan Athuk - Level 1D (PF).pdf 0/Unlimited 0/Unlimited
11/12/2013 Rappan Athuk - New Encounters (PF).pdf

I am not going to run RA again for a while,but I love reading new stuff. I can't wait to get into it. :)


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Hey skeeter, I just noticed I haven't got that RA sub 6 file showing up on my file list either. Still shows just the first 4, any chance viking frog can fix that for me as well?


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Curmudgeonly wrote:

How did your group fare against the Battlehulk?

DR15/adamantine
Immune to almost everything
SR20 in case he's not immune
Pretty much guaranteed to hit you with a +38 for a minimum of 24 damage, average of 40 per hit...

And he chases the players unless they fly away, go invisible or climb the mountains

I was reading that section last night and my face went... o_0.

I do remember that they defeated him but I can't remember the specifics. I think his poor maneuverability did him in as I recall but he scared the pants of the party when they saw him crest a swell in the waste and charged down the hill towards them. I was smiling when 2 guys suggested digging in the rubble outside Tsar, but the others outvoted them.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Geo Fix wrote:

That's a lot of mortality Superlurker.

What (in your opinion) was it that resulted in so many deaths?

Sorry it took so long for me to respond Geo, I have had computer issues most of the summer. I think the mortality rate is pretty normal from what I've come to expect from Frog God Games modules over the years. As a DM I like to play my intelligent monsters to their strengths and the encounters in Tsar were challenging for my PC's. I will list some of the deaths that I remember for you.

***************************Spoilers***********************************

Spoiler:
The first death came in the encounter with the spider guy in the tomb, as he used his spells like cloudkill and his beads of force to blind and separate the cleric from the others and then liberal use of fire ball to kill 2 pc's separated from their primary healer. Another occurred at the black dragon corpse from that nasty bug swarm, as the paladin was unable to run away from it, and the rest of the party fled in all different directions. The mother spider in the pit ate a scout and dropped another with her poison bite and some good damage rolls. The shadow bear in the burial mound got off a critical hit on a full attack and strength drained a ninja to 0 and he rose up in 1 round to attack the party. The druid ran away further down the tunnel and was ripped in 2 by the worms in the walls. The ranger was petrified multiple times in the desolation by the many basilisks, and was smashed to pieces by Old Death. The sorcerer was killed by sneak damage from the strange apparition at the waterfall in the chaos rift as he flew up to investigate the source by himself. 2 other party members climbed the black pillars at night and were crushed by the Glabrezu they met at the top. The druid was sacrificed to the evil tree in the grove while the rest of the party was set upon by the dire tigers and the sentient trees. The hydra ambushed the ninja as she was peeking over the edge of the bridge. The tar dragon ate the paladin while his sacrifice gave the rest of the party time to escape and regroup. In the city deaths occurred in the theatre of blood, the swamp ooze with the mummies, the storm giant ghast, the forge beast in the dark forge, the black skeletons in the guard house, the wrack dragon in the rubble, the hags in the red house with the fire giants and the gnoll village, and the hezrou in the tunnel with the spinning trap . The crushing block trap killed 2 as I recall and the Iron devil and the general killed 2 also while they were trying to collect statues. The party wipe occurred in combat with the tentacled horror under the missing river as more than half the party rolled terrible will saves vs confusion and ended up slaying half of their own party members while the horror and the leach thing finished of the rest.

I guess the majority of the deaths occurred due to party separation and good monster tactics with a healthy dose of poor saving throws thrown in. The awesome part is that they are game to try it again at a later date after some time off to forget. I love the challenging encounters Greg dreams up and I do my best to do them justice, making the encounters as challenging and lethal as they were intended.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

I ran Tsar for a group of 6 characters just after I got my hard copy last year. I had as many as 12 deaths in the Desolation and 6 or 7 deaths in the lower level of Tsar before we had a TPK on the middle level. The party only managed to locate 2 statues but had mainly cleared the desolation and most of the Grunge. It was a blast and all the players want to try again later, when its my turn to DM again, but I think we will take a break and try again after something else in between as it is still fresh in their minds. They all want to know what else was lurking in the city, as well as the lost citadel.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Got my box in Friday here in northern BC so hopefully some other canadians start to see some "boxes of evil". It feels like christmas early here what with the snow and now this.


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Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

thanks Bill for the update. I really love how easy it is contact Frog God games with our questions. You guys have my money for years to come becuase of your quality and your personal customer service. Love these guys :)


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Still waiting for my shipping e-mail. Hope it just got lost in the eather and that my stuff is on the way.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

You could always run "The Crucible of Freya" and the "Tomb of Abysthor" from Necromancer games. They fit together nicely as a run up to Tsar. Greg used those 2 modules himself when he ran Tsar for his group. You can pick the pdf's up at Drivethroughrpg for a reasoable price. There is some updated Pathfinder stat blocks for both modules in the corresponding forums over on the old Necromancer Games site, but you may have to take a link from the Frog God website now, seems the Necro link is broken.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

grey maiden FTW