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Organized Play Member. 2 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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Spinning Lance (Ex)

At 7th level, a dragoon may alternate attacks with the piercing head of his lance with reach, or with the butt end (treat as a club) against adjacent targets. Unlike a double weapon, the masterwork quality and magical special abilities apply to both ends of the lance, except for those weapon special abilities that apply only to edged weapons.

-Does this imply that while using the butt end of the lance you wouldn't gain lance's mounted charge damage?


It's my first character and its for pfs and I've read both the available arcane trickster guides but I'm having a hard time deciding on a sorcerer bloodline.

Aberrant, Orc, and Elemental all seem like good options to me, Dragon a bit less so but also nice. How much of a net gain would cross-blooding be?

I'm leaning toward Air elemental, hoping that changing fiery shuriken/scorching ray from fire will be a good idea long-term

Would grabbing the seeker archetype be worth losing Elemental/Orc 3rd lvl powers? Is it even worth it for the sake of disable device applying to magic + bloodline spell bonuses?

General character info:

Halfing
alternate racial: fleet of foot

magical knack/reactionary
weapon finesse

ninja2/going into sorc 1

20 point buy

str 10
dex 16
con 12
int 14
wis 7
cha 18

Should I have swapped int/con, should i not have dumped wis?

Would arcane strike be a good feat?