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Just to throw in my 2cp, I recently decided to retire my summoner in the 5th level game we were playing. I just switched from the DMs chair back to a player with my group. The rest of the party continued to play their existing characters and I brought in a new summoner. After a few sessions of play a couple of the players mentioned that my eidolon made the rest of the melee fighters redundant. The cleric and fighter/cleric in the party both became charged with just keeping the eidolon up so that he could deal horrific amounts of damage and drop the enemy quickly. As a biped with 4 claw attacks, the eidolon was truly a combat monster compared to the rest of the party and was impacting the enjoyment of the game by the rest of the players.

I have since swapped out the summoner for a druid.


I use QuickRoll. Pretty easy to use.


Quote:
Unless otherwise noted, polymorph spells cannot be used to change into specific individuals. Although many of the fine details can be controlled, your appearance is always that of a generic member of that creature's type. Polymorph spells cannot be used to assume the form of a creature with a template or an advanced version of a creature.

I would think that this restriction would not apply to something like the megaraptor mentioned above, however. The Bestiary seems to indicate that such an animal should exist and gives a method for obtaining stats for the creature through the use of templates or through increased hit dice and a size increase.

My understanding is that the beta version included a megaraptor, but it was dropped in the final version of the book to make room for additional dinosaur types.

Using a giant dire tiger would really come down to whether or not the DM indicated that such a species of huge tiger exists in his/her world and whether or not the druid is familiar with the animal.


The Bestiary entry on the deinonychus indicates a couple of ways of developing stats for a megaraptor, basically a large version of the dinosaur. I have not worked out all of the stats for that version, but from the standpoint of using as it as the basis for a druid's wildshape, the only things that seem to be needed are the following:

Size: Large
Move: 60'
Attacks: 2 talons (2d6), 1 bite (2d6), 1 foreclaws (1d6)
Special Attacks: pounce
Reach: 10'

If these are the correct applicable stats for the megaraptor, it looks to be the superior animal form for a druid at 6th level.

Has anyone used this as a basis for wildshaping? Is there any problem with the large version presented here?