| Summoned Ant |
The two grappling ants both try to maintain their hold and pin the enemy.
Maintain 1: 1d20 + 9 + 5 ⇒ (6) + 9 + 5 = 20
Maintain 2: 1d20 + 9 + 5 ⇒ (20) + 9 + 5 = 34
Pinned creatures lose their dex bonus to AC and take an extra -4
While the remaining two ants both try to finish off their enemies.
Bite, flank: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
Damage, smite: 1d6 + 4 + 2 ⇒ (3) + 4 + 2 = 9
Sting: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26
Damage, smite: 1d4 + 4 + 2 ⇒ (3) + 4 + 2 = 9
Bite, flank: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12
Damage, smite: 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 11
Sting: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17
Damage, smite: 1d4 + 4 + 2 ⇒ (4) + 4 + 2 = 10
If the stings hit they force DC16 fort saves versus poison or 1d2str damage for 4 rounds. One save gets rid of it.