| Subparhiggins |
My GM for my Starfinder game has a rules question that they can't find the answer to regarding Starship combat. We're doing our first space combat today, and I wanted to see if anyone can help us get this cleared up before we begin later this evening.
Under the damage heading for Ship Combat it says that when a hit is confirmed against a hostile ship, the gunner then gets to determine/choose what quadrant of the ship was hit and takes damage. Our question is, how do you choose which quadrant of the ship was hit? Do you only pick out of a few quadrants relative to the facing of your firing arc, or can you pick any part of the ship at all? If you can pick any part of the ship, then you could always shoot where there are no shields. What would be the point of shields then?
Thank you for any help you can provide.