Goblin Pirate

Sturgeon's page

27 posts. Organized Play character for Ascalaphus.


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Envoy's Alliance

Sturgeon will also pinch a drink on the way out. I mean, after the bloodbath we just went through, this is hardly the thing that'll earn him detention.

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"Well they're still fighting at the door.. we can wait for them to finish, or look for another way out, or we can try to drive them away away too?"

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Are we still in initiative? The hazard seems to be far away.

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Jamal Wati wrote:
(Sturgeon has taken more damage, but Pell has less hit points... and Pell needs to be perfect all the time!)

No worries, he needs it more :)

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Jamal was nice to Sturgeon. Electrocuting Jamal is not nice.

Stop bullying my friend! Sturgeon rushes over to slash at red.

strike: 1d20 + 9 ⇒ (9) + 9 = 18
damage: 1d6 + 4 ⇒ (2) + 4 = 6

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Reflex: 1d20 + 10 ⇒ (19) + 10 = 29

Sturgeon ducks behind a non-conductive piece of wooden furniture.

Did green heal at some point? He got hit by both Locke (#156) and Sturgeon (#160) but is only showing the damage from Sturgeon.

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Dogs eat cats, cats eat fish, I slice dog, therefore I slice you!

Sturgeon dashes forward, slashes vengefully at yellow, then whirls around and takes an opportunistic slash at green.

strike yellow: 1d20 + 9 ⇒ (18) + 9 = 27
slashing: 1d6 + 4 ⇒ (3) + 4 = 7double if it's a crit

strike green, flank: 1d20 + 5 ⇒ (8) + 5 = 13
slashing, backstab, sneak: 1d6 + 4 + 1d6 + 1 ⇒ (1) + 4 + (1) + 1 = 7

See, I learned logical destruction in school!

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I think Jamal is right, after the hazard knocked him out his initiative would have changed. That's why he didn't take his turn after he got healed - it had been postponed until just before the hazard. Look at how the errata document describes it:

Page 459: In the first bullet point under Knocked Out
and Dying, change the sentence to “You immediately
move your initiative position to directly before the turn
in which you were reduced to 0 HP.”

So since he got knocked out in the hazard's turn, his initiative would be moved to just before the hazard's next turn.

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Just to be clear, the only hazard areas remaining are the light blue and red ones?

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GM Wayfinder wrote:
Can you not use Nimble Dodge? That way you keep Nimble Dodge for is attacked twice in a round?

I only get one reaction per round anyway so it's a toss-up for me.

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I'd have used my Drunken Stumble if possible, so then my AC would have been high enough to avoid.

Sturgeon draws his dogslicer and slashes at the crowd to scare them
strike: 1d20 + 9 ⇒ (12) + 9 = 21
damage: 1d6 + 4 ⇒ (6) + 4 = 10

Half drunk and thorougly sick of being picked on by the bigger boys he screams at the top of his lungs.

"You think you can pick on me? Think you can bully me? I'll cut you up if you come near me or my friends!"

Intimidate to cow the piece of crowd we're in: 1d20 + 6 ⇒ (20) + 6 = 26

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"That's right! Throw it like you want to kill something!" The Headmaster will probably think Port Peril is a bad influence on an impressionable goblin.

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My campaign coin gives me an extra hero point that I can also spend to let someone else reroll. It's on offer to use for whoever does the third throw. Let's win this :)

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"Oooh I know this game! But you throw daggers at a piece of wood instead of a dog?"

dagger throw: 1d20 + 9 ⇒ (17) + 9 = 26

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I hope I don't get in trouble for this Bottom's Up!

Fortitude: 1d20 + 7 ⇒ (14) + 7 = 21

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After putting some bandaids on his pricked fingers Sturgeon eventually manages to win best of five staredowns with the sea urchin.

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"Is she doing this to get away from us?"

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Perception: 1d20 + 5 ⇒ (7) + 5 = 12

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"How hiiiigh..." splash

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Sturgeon's cheeks go all red. "I meant no disrespect ma'am. That's a very igneous agreement."

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He nods at Jamal "Yeah I guess this needs a bit of dressing up for me too."

To Calisro "So captain,.. how does this contract work? I wouldn't think pirates would be all that impressed by words on paper?"

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"My apologies captain! We'll be with you immediately!" the schoolboy squeaks out.

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Sturgeon packs away his homework and gets out a dogslicer. Unlike most goblin weaponry it's spotless, might pass for surgical steel, but with some mean-looking runes on it. "I'm Sturgeon and I do" as he makes stabbing gestures "surgery."

"I'm also reasonably good at talking to people. I mean, talking isn't hard. But I mean usually they respond well to verbal treatment. Or if that doesn't work there's always duck and hide."

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@Jamal: "Well I dunno if marriage is really in the cards.. maybe if I kill a dragon first? Rules is rules right?" He sounds awfully serious but the corners of his wide mouth are curling up a bit in a grin.

As he hears a fellow goblin singing he starts to hum along but then quickly catches himself. "Right, the headmaster was very clear, no more goblin songs. Especially not teaching them to the other kids."

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"It's my arithmetic homework. I got a pass that I'm allowed to be out of school because I'm going on a Society trip, but I still have to do homework every day. Also I'll have to write one of those 'what I did on my holidays' kind of essays." He rolls his eyes. "It's all a bit silly, I'm an adult. But a school diploma would help in Absalom. One of the Society's lawyers, kinda weird guy, smells of brimstone, found a loophole in the school charter that allowed me in because I was the right age."

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The "kid" jumps up and tail-grabs some pages of homework before they flutter away. "Hi! I'm Sturgeon! Yeah, I came along with King Zusgut when we all fled the Gravelands. And then I joined the Pathfinders! It's nice to meet you!"

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You see a schoolboy uniform, with a schoolboy sized goblin in it, with a long furry tail swishing behind him. Worn over that is a thick leather "greatcoat" that's fairly small but still a bit oversize for the goblin. The result looks a lot like a kid playing pirate. Some sharp things tucked into pockets complete the look.

The school uniform appears to be an actual real one, for one of Absalom's better boys schools. And he actually studies for a couple of hours each day, opening up a pile of books and writing homework. He doesn't seem overly challenged by the material - school stuff appropriate to a fourteen year old human.