My issue with it is that this is a GM Replay for me and I wouldn't want a rescue GM for just one session unless the whole series were being GMed. I have nothing against a rescue GM stepping in for the rest of the party, but likely I would drop. It would still have enough players, though. Likely I will be dropping from this game anyway.
@Terenz "Revenge, huh? Well, if it's evil beings, it's probably for the best anyway." @Zaamir Strafe looks at Zaamir inquisitively, not really having a response. @Laetshi "Wine? Can't drink that stuff anymore. Need something that burns the throat more." @Farith "Don't think I've broken the law before. At least not that I'm aware of."
Before you is a skinny, small wayang with black and white skin. You see that his belt is filled with all sorts of alchemical weapons. He is wearing a mithral chain shirt and has a short sword by his side. Strafe speaks in a raspy voice at the server, "Double that order. I'm thirsty, and it's the strong kind of thirst." He turns to the party, "Name's Strafe. I only joined because my two brothers are in the Society, and my mother kicked me out saying I should do something with my life. I think it's more she wanted me gone than wanting me to better myself." "Anyway, I always think it's a good idea to see what we're working with, so I'll start. I have all sorts of alchemical creations, as you can see. I'm quite adept at tossing them, and can even make some explosives on the fly." Strafe seems quite proud of his collection. "I can also pick my way through locks, and paid some attention when I was being schooled during my Pathfinder training."
I will be playing a Wardens of the Reborn Forge marathon this weekend, so likely won't be able to post Friday night - Sunday evening (7/15-7-17). Feel free to get started without me.
Player Name: Andrew
Character Build Quirks:
This character is strange. First of all, he's a Chained Rogue, not Unchained. He has the bomber rogue talent, which means he has bombs like an alchemist, which normally doesn't add to Intelligence. However, he does add intelligence because he is also an Underground Chemist, and adds them to splash weapons as well like an alchemist does. Also from that archetype, he can treat alchemical items as weapons for the purpose of drawing them (so can draw them as he moves). As far as bombing other people, he can resort to sneak attack once everything gets mixed up. (He plans on taking Precise Bombs next level, via Extra Rogue Talent and Bomber's Discovery) Initiative Quirks: He has a Wand of Heightened Awareness, so his initiative can change if he knows a fight is coming. |
