| Storyist |
Hey, guys,
First, let me say I'm sorry I didn't respond faster to some of the questions on here. My weekend was a little... hectic.
Thank you for all the great advise. I wasn't really saying that the paladin without powers was a horrible, unplayable character, I was worried about the player not having any "special" abilities to use until she got her powers back. I thought that maybe there was a class that she could play that wouldn't give her much, but would at least supplement her character until she got her paladin powers back. However, several people pointed out that her normal attack and save throws are actually fairly good, so I may just leave her with that. Though I may give her armor training or weapon focus from the fighter class as she has used the same type of weapon and armor since she started playing.
To address some of the concerns. My campaign has been going on for a little over a year and while I did not warn the paladin on this particular occasion, enemies will sometimes surrender to the party when the situation calls for it. I have told the paladin (and the rest of the party) what would happen if she were to kill the surrendered enemy on those occasions. During fight with this particular enemy, he was threatening the child throughout the fight and had actually gotten the player and the character into a bit of rage. When he surrendered and made the final taunt, she acted as mother first and a paladin second. My stupidity came that I never read the "fallen paladin rules" until after I had ruled that she had fallen. I was going off the assumption that she would become some type of class.
We've agreed to a quest - which I now have to come up with - but I don't plan on making it last anymore than three or four games. I will have another deity looking to "poach" the paladin from her normal God, but will also give her a chance to atone with her original God.
Thank you for all of your advise!