Thunderbird

Storm Nobleheart's page

Organized Play Member. 5 posts. No reviews. No lists. No wishlists. 12 Organized Play characters.


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Liberty's Edge

Welcome and congratulations!

Liberty's Edge

Greetings,

I have been enjoying your polymorph sheets as they make keeping track of druid forms easy. I am wondering if you are working on an updated sheet as the recent Core Rulebook FAQ changed how the wild enchant handles max dexterity bonuses, armor check, movement, spell failure penalties. I would love to continue using your excellent sheets in Pathfinder Society play. Thank you for your time.

Liberty's Edge

Greetings,

Thank you all for the helpful advice. Looks like I will need to shop for a couple items. The frost fist amulet listed seems like a more practical means to bypass cold iron DR than burning two feats. The extra cold damage for the claw attacks adds some icing to the cake. I intend to pick up vital strike at ninth level. Vital strike and Strong jaw equals a lot of win against squishies. I have been pondering about retraining the 7th level choice of Planar Wild Shape to another feat. The added resistance bonuses and DR are nice, but using two wild shapes to activate it at my current level hurts. I seem to forget often that a druid may summon some nasty creatures spontaneously. I need to discover what sorts of creatures the character can summon as air elementals with lightning-based attacks may prove effective against the current batch of enemies in society play. After summoning the elementals, the cat and druid could go after any squishy targets that may accompany the hardened creatures. Thank you for your time.

Storm Nobleheart

Liberty's Edge

Greetings,

I am hoping some of the rule Gurus who frequent these message boards can help me with a problem that plagues my Pathfinder Society character. I have a 7th level aasimar (garuda-blooded) druid with a wild-shape focused build. I chose the animal companion bond for a flanking buddy as well as extra damage and to carry gear. My character has been confronted with many issues concerning hardness and damage reduction within the past several scenarios, most especially those of season six. Yes, I know an amulet of mighty fist of +3 or +5 overcomes certain types of damage reduction, but these items cost far too much gold as well as fame at my current level. I thought about a golembane scarab as a means to bypass some issues concerning constructs but was hit with the fact that the item does not overcome hardness that some creatures possess such as those in recent Pathfinder scenarios. I searched for druid spells to address these issues but could not find a single spell to help solve the problem. I could not help but feel, well helpless during these last several scenarios as I could do little to no damage many of the opponents. I honestly felt like taking the character I used to enjoy playing so much and running the character sheet through the paper shredder at a game I played yesterday. It is quite disheartening when you get buffed with bull strength and strong jaw to do a few points damage the entire scenario. Any help is appreciated. Thank you for your help and time.

Storm Nobleheart

Liberty's Edge

Greetings,

I am playing a third level catfolk rogue currently who specializes in natural weapon combat. I plan on taking a level of druid once I hit fourth level and continue on the druid path until seventh level when the character gains wild shape so I can take the feat Shaping Focus. I may take two more druid levels later on for additional wild shape uses each day. I plan to take the Nature Bond of a domain instead of an animal companion. I thought about the animal companion as it would be nice to have a constant flanking buddy and extra damage. The problem is that the animal companion would be too weak, even if I were to take the Boon Companion feat at fifth level once the character reaches level nine and beyond. I am unsure of which domain would be of benefit and fit the flavor of my character. I thought about the Feather sub-domain as it would provide access to the Feather Fall spell as well as the bonuses to perception and surprise round initiatives. Unfortunately, the domain also provides an animal companion, which would be even weaker.

The character uses acrobatics to help avoid attacks of opportunity when moving into flanking position. I chose the Scout archetype to provide sneak attack damage on a charge when I gain a fourth level in rogue at eighth level. The plan is to use the dire feline wild shape to pounce (a type of charge) the target and gain five attacks with sneak attack damage. I thought about taking improved natural attack (Claws) later on for the character to increase the claw damage from 2d4 to 2d6 in dire tiger form. I wanted to take the feat at fifth level but did not have the required base attack bonus to qualify for the feat to increase his claws from 1d6 to 1d8 in humanoid form. I am not sure what would be a good feat to take at fifth level. I thought about the racial feat Black Cat to help negate possible critical strikes against the character as a fifth level feat.

Perhaps the animal companion could be a good choice with Boon Companion or perhaps I should level the rest of the way as a druid. Perhaps I could go 4 levels of rogue and the rest as druid, even with the average wisdom score to gain access to the Scout's Charge. I am also wondering what may be a good druid archetype to chose for this character. Any helpful advice is appreciated. Thank you for your time.

Ability Scores: STR 14, DEX 18, CON 14, INT 12, WIS 12, CHA 10.

Current level 3.

LVL1 Rogue 1: Catfolk Exemplar: Claws.
LVL2 Rogue 2: Rogue Talent: Vicious Claws.
LVL3 Rogue 3: Aspect of the Beast: To increase claw damage from 1d4 to 1d6 each.
LVL4 Druid 1:
LVL5 Druid 2: Perhaps the racial feat Black Cat.
LVL6 Druid 3:
LVL7 Druid 4: Shaping Focus.
LVL8 Rogue 4: Scout's Charge. Rogue Talent: ?
LVL9 ?: Perhaps Natural Spell.
LVL10 ?
LVL11 ?
LVL12 ?
LVL13 ?
LVL14 ?
LVL15 ?
LVL16 ?