AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Stochelo draws out a scroll and casts the spell, a glowing sigil forming a circle around him before bursting into million sparks and disappearing.
"Go, and drop the webs as soon as we can get into the room proper."
Draw scroll of shield, casting shield, 5' step closer.
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Stochelo lowers his blade as Grumbles falls back, snapping off a shot with his off hand at the left-most skeleton.
"Don't know how useful this will be, but its got to be better than poking them with a rapier."
Disrupt Undead: 1d20 + 7 ⇒ (6) + 7 = 13 vs touch, for 1d6 ⇒ 2 positive energy damage
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Stochelo draws a vial from his belt and downs the potion within, a brief blur surrounding his form as a bell-like chime rings out.
"Well done, hopefully that will keep them contained for the time being."
Draw potion of Protection from Evil, drink said potion.
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Ready as I'll ever be, I guess."
Stochelo will use an arcana pool point to regain a shocking grasp spell, holding his rapier at the ready.
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Hello, barrow hound. We do not mean you any harm, were just passing through and looking for someone. Do you think we can come to an agreement?"
Stochelo calls out in Sylvan to the creature.
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Of course there are bloody footprints. At least there's not a murderous little fey with a scythe in this room..."
Perception: 1d20 + 2 ⇒ (10) + 2 = 12
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"If this thing is what's causing all the monsters to appear, maybe we can find the power source further below. That'd be nice to switch off and keep more creatures from causing trouble."
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Stochelo moves up to the flank with Clayton and stabs out at the spider beast.
Stab: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15 to hit for 1d6 ⇒ 1 damage
"Won't this thing just poof and run away? This seems a bit off for some reason."
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Stochelo moves in and moves to flank the spider monster.
Stab!: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15 to hit, for Piercing: 1d6 ⇒ 4
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Kn(dungeoneering) or(planes): 1d20 + 10 ⇒ (19) + 10 = 29
Initiative: 1d20 + 4 ⇒ (17) + 4 = 21
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"I'm ready, let's go."
Stochelo stands next to the door, blade at the ready.
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Kinda suspicious this is the one door locked in the whole place. Must be something interesting beyond. Or maybe just incredibly dangerous."
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"After you..."
Stochelo draws his rapier and prepares to move in with the others.
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"More mechanicals? Oh great. I thought this sorceress was all about the evil shadow magic and such."
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Luckily for me only Elduin got snagged but that ooze could have been the end of any of us."
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Stochelo pulls a potion from his belt pouch and upends it into Elduins mouth.
"Come on, don't die here, like this."
CLW: 1d8 + 1 ⇒ (2) + 1 = 3 healing
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"NO! We have to get him out of that ooze, the metals in its body will poison him, even if he survives the crushing!"
Stochelo lunges with the flank, hoping to extract Elduin from the monster's grasp.
Stab, flank, arcane pool: 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26 to hit, for Piercing, magic: 1d6 + 1 ⇒ (3) + 1 = 4 damage
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Kn(dungeoneering): 1d20 + 10 ⇒ (18) + 10 = 28
Stochelo moves forward to assist the grappler Elduin, his rapier glowing faintly as he channels magical energy through the blade.
Stab: 1d20 + 9 ⇒ (7) + 9 = 16 to hit, for Piercing: 1d6 + 1 ⇒ (2) + 1 = 3
"We need to get him out of there, no telling what kind of nasty chemical goo the ooze will hurt him with."
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Spot anything? Noone seems here to play just yet."
Stochelo moves in, rapier in hand and eyes scanning for danger and magic.
Continue to use detect magic, bringing up the rear of the group.
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Stochelo casts detect magic and moves in behind Elduin, sword drawn.
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Stochelo pulls out a trail ration package and opens it up.
"Sorry, no frosted cakes, but this will keep you sustained at the least."
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"This place is not on the First World, you have found your way to the Material Plane, somehow. I don't know if that rift you found remains open, or where it might be, but I will be glad to help you get back if I can. As for food, what do you eat? We have some food we can share, if your metabolism is similar to our own."
We seem to be collecting small flying friends...
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Stochelo calls in Sylvan:
"Hello, Mister Grodair. We have returned, and still mean you no ill will. Would you like to converse at this time?"
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"We could go back and pick a fight with that floating guy. I think that might be our only way forward at this point."
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Luckily we didn't get so banged up we can't continue. Too bad this place is so trashed we can't get anything useful.outnofnir just now. Oh well, shall we carry on?"
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Luckily the only hitni took was that thing exploding in splinters. And I managed to dodge the worst of it, I think. I might need to learn this spell, by the way. It makes adventuring without a divine Caster a lot more palatable."
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Yeah, that would be great. Thanks."
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Yeah, lucky for us it was a wooden one. And we all still took quite a beating at the time!
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Indeed! My rapier was never going to get through that thick wood. Good work, both of you."
Stochelo examines himself for further damage from the exploding golem, sheathing his weapon before he scans the room.
"Jeez, just imagine how nasty that thing would have been at its creation."
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Great! Of course my only attack spell today is electricity! Anyone got any alchemist fire? That mephit still around?"
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Kn(arcana): 1d20 + 10 ⇒ (16) + 10 = 26
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"I wonder if there is anything left over in the room. If the previous wizard or whomever forgot something we might be able to use it."
Stochelo sheathes his rapier and examines the room for any forgotten lore or useful items.
Perception: 1d20 + 0 ⇒ (11) + 0 = 11
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Oh, great. Dis she have any skeletons or zombies or the like with her? An evil undead master priest is not someone id really like to tangle with when they have a small army of disposable meat-shields."
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"What do you know of the changeling? Her magics or any other tricks she employs? Is she immune to fire like you, or anything else peculiar about her?"
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Stochelo remains quiet, hoping not to blow the deception.
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Stochelo steps back from the doorway, letting the tip of his blade droop slightly.
"As the boss says, get while the getting is good. "
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Reflex: 1d20 + 8 ⇒ (4) + 8 = 12
"Gah!"
Stochelo stands back and does not attack.
"So...it seems like you're not immediately hostile. Do you speak Common, or some other language?"
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Stochelo stands at the ready, blade up. He takes a more defensive than aggressive stance, hoping the creature or person behind the barrel is not hostile but merely scared.
"Whoa...easy there..."
Kn(planes): 1d20 + 10 ⇒ (6) + 10 = 16
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Wing? Oh. Uh, I'd suggest you come out and play nice, else we might have to end you like the rest of the enemies we've encountered."
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Nope, not sure at all. I would be surprised if its not some kind of supernatural phenomenon, to be honest."
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Uh...hello? Anyone in there?"
Stochelo peers in and sends in some dancing lights to illuminate the small area.
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Well, I would guess its another trap, but let's do it."
Stochelo draws his rapier and uses another of his magical tricks to recall his electricity spell.
Magus arcana to recall shocking grasp. 3/6 arcana remaining.
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Spellcraft: 1d20 + 10 ⇒ (10) + 10 = 20
"I dunno what this chest is for, but its the source of the magical aura in the room. Let me see if I can determine anything about the aura, and then we can decide if we open it or what."
Stochelo uses detect magic and concentrates to identify the aura he'd detected earlier.
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Seeing the arrow work to good effect, Stochelo moves up and lunges at the remaining monster with his rapier, flipping his dagger over and drawing the longer blade with a flourish.
"Just the one left! Watch out for its tentacles, Grumbles."
Stab!: 1d20 + 9 ⇒ (20) + 9 = 29 to hit, for Piercing: 1d6 ⇒ 1 damage
Confirm?: 1d20 + 9 ⇒ (17) + 9 = 26 for 1d6 ⇒ 2 additional damage
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Keep it up! They can't take much more of this!"
Stochelo lashes out with his knife, trying to decapitate the zombie he's flanking.
Slice!: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23 to hit, for Slashing: 1d4 ⇒ 4 damage
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Yes, reading comprehension ftw.
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Stochelo, seeing the arrows sink in and apparently do very little damage, draws his backup knife and steps in to flank with Grumbles.
"Dunno how much I'm gonna be able to do, but at least you can get those punches in, man."
Stab!: 1d20 + 8 ⇒ (5) + 8 = 13 to hit (+2 if flanking), for Slashing: 1d4 ⇒ 4 damage
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
"Wheee....this looks like quite a mess. What in the world was this place, eh?"
Stochelo let's out a low whistle before casting detect magic and scanning the room.
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
AC 19 / 14 / 15. HP 27/27. Fort +6 Ref +8 Will +5
Sorry, didn't realize we were waiting on me.
Stochelo translates the creature's threat and fear of traps.
"Its afraid of us. I don't know how successful I be in diplomacy, but I'll give a go."
In Sylvan: "Perhaps we can provide some assurance? We mean you no harm, and just wish to pass through here. Can we aid you in some fashion?"
Diplomacy: 1d20 - 1 ⇒ (17) - 1 = 16
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