About Stefani MillsAppearance:
Stefani is a plain looking woman with a shock of wild, unkempt red hair. Her face is covered with a splash of freckles. She wears a heavy utility coat over the top of her Estex suit. She stands a little tall at 5' 10' and some might call her heavy-set, but only once.
Basics:
Female Human space-pirate soldier 12 NG Medium humanoid (human) Init +16; Senses darkvision 60 ft.; Perception +12
Defense:
EAC 27 (+12 white carbon, +5 Dex); KAC 30 (+14 white carbon, +1 Armored Advantage, +5 Dex)
+2 bonus to saving throws against inhaled poisons or other airborne toxins. +2 bonus to saves vs mind-affecting. Offense:
Speed 40 ft.
Melee Pulse gauntlet, thunderstrike +15 or +11/+11 or +9/+9/+9 (1d6+12 B&So; knockdown on crit) Ranged Handcoil, explorer +21 or +17/+17 or +15/+15/+15 (1d6+5 E; arc 1d6 on crit; 40' range) Ranged Disintegrator rifle, liquidator +21 or +17/+17 or +15/+15/+15 (1d20+10 A; corrode 1d6 on crit; 30' range) Statistics:
Str 14 (+2); Dex 26 (+8); Con 18 (+4); Int 15 (+2); Wis 10 (+0); Cha 10 (+0)
Feats:
Level 1 Iron Will
Weapon Focus: Longarms
Level 3 Toughness
Level 5 Improved Iron Will
Level 7 Versatile Focus
Level 9 Shot on the Run
Shadow Manifestation: Deadened Emotions
Gift:
Stain:
Level 10 Parting Shot
Level 11 Melt Defenses
Level 12 Slippery Shooter
Soldier Abilities:
HP: 7
Armor Proficiency: Light & Heavy Weapon Proficiency: Basic and Advanced Melee Weapons, Small arms, Longarms, Heavy Weapons, Sniper Weapons, and Grenades Primary Fighting Style: Hit-And-Run
Opening Volley (Ex)
Bonus Feat: Opening Volley
Level 2 Bonus Feat: Deadly Aim
Level 3 Gear Boost: Armored Advantage (Ex)
Weapon Specialization
Bonus Feat: Weapon Specialization
Level 4 Bonus Feat: Improved Initiative
Level 5 Nimble Fusillade (Ex)
Level 6 Bonus Feat: Quick Draw
Level 7 Gear Boost: Plasma Immolation (Ex)
Level 8 Bonus Feat: Mobility
Level 9 Secondary Fighting Style: Blitz
Rapid Response
Level 10 Keep Fighting
Level 11 Soldier's Onslaught
Gear Boost: Heavy Onslaught (Ex)
Level 12 Bonus Feat: Slippery Shooter
Space Pirate Abilities:
Level 1 Theme Knowledge (Ex)
Level 6 Smuggler (Ex): 1/day
Level 12 Sword and Pistol
Human Abilities:
HP: 4 Ability Adjustments:
Bonus Feat: Iron Will Skilled:
Skills:
Acrobatics +12 (2 ranks, +8 Dex, +3 class skill, -1 ACP)
Augmentations:
Darkvision Capacitors
Respiration compounder
The compounder also filters your air, granting a +2 bonus to saving throws against inhaled poisons or other airborne toxins. Regenerative Blood, Mk I (5 hp)
Gear:
Total Gear Value (including cash): 28,000cr pulse gauntlet, thunderstrike (475cr, 1 bulk)
darkvision capacitors (1750cr)
industrial backback (25cr, 1 bulk)
3,781 cr Attack Macros:
[dice=Thunderstrike Pulse Gauntlet Attack]1d20+15[/dice]
[dice=Explorer Handcoil Attack]1d20+21[/dice]
[dice=Liquidator Disintegrator Rifle]1d20+21[/dice]
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