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I have a question about the new feat Fast Learner from the ARG.

The feat fast learner states:

Fast Learner
You progress gain extra versatility.
Prerequisites: Int 13, human.
Benefit: When you gain a level in a favored class,
you gain both +1 hit point and +1 skill rank instead
of choosing either one or the other benefit or you can
choose an alternate class reward.

Lets say for instance you are a human Rogue

when you level up in rogue, you usually have the choice of +1 hp, +1 skills point or 1/6 towards a rogue talent.

so when you level up with this feat could you upon leveling get:

+1 Hp and 1/6 Rogue talent

+1 skill point and 1/6 rogue talent

or even possibly

2/6 rogue talent since you could choose to replace the HP and skill point with the favored class option.

Which would mean getting an extra rogue talent every 3 levels instead of 6.

if the latter is possible that would be extremely useful

1 feat for possibly 6 extra talents

Im just looking for clarification on this.

Thanks


Hey guys,

Im about to start gming a jade regent game and im running into a problem with a player.

He is planning to play a human wizard and wants me to ok dropping his cha score down 7.

If this was a splat game sure what ever but there is actual role playing and having the charisma of a badger just doesnt seem like a good idea.

I told him no and he wants to be pissy about it

so I asked him how he was planning to rp having the cha of a troll.

His response was that his character is very stoic.

I guess when I think of stoic it actually screams dang that guy have cha oozing out of him. The typical guy in the war movies that doesnt say anything and is a total bamf.

am I being a jerk for saying no when a big part of the jade regent is having a character that's somewhat likeable so the NPCs dont kick them out of the caravan?


In an upcoming game I will be playing a MoMS Monk. One question that came up was when you roll the Snake style ablility to use the Sense motive check for AC would you still get to add your monk wisdom bonus, Dodge, or moblility to ac too?

if my character has at level 1 has a +13 to sense motive

+3[16 wis], +1[rank],+3[trained skill], +1[Suspicious trait], +2[snake style]+3[skill focus sense motive]

and rolls for his ac and gets a 7

and adds +13 for a 20 for his touch or normal AC

would his AC be a 20 or a 23 since the monk armor bonus says he gets it in addition to his AC?

AC Bonus (Ex): When unarmored and unencumbered,
the monk adds his Wisdom bonus (if any) to his AC and his
CMD.

would dodge bonuses get added to the roll as well?

if so, then with the crane style dodge bonus for fighting defenisivly and monk bonus to ac

a level 1 character can effectly have an AC of 20-39