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Nah, they've been doing that ever since. Mainly two of them.
I don't even really mind htat much (granted, a bit, but not too much).
These two always try to outshine themselves.

Good example was his lvl 6 something-rogue-ish with +36 to stealth and sleigh-of-hand. :P

Highly optimized with point buy and everything. Did 1d4-1 non-lethal dmg. Trip build.


lemeres wrote:


Might I mention that weapon cords also used to use a lesser action (was it free?), but they increased it because gunslingers were trying to do this specific thing- use the cords to allow them to reload and basically juggle their weapons using only a bought, mundane item.

No, if you want to juggle, you need to at least take two levels of that bard archetype. Or alchemist 2 for extra arms. ETC.

Now that is good to know. Guess I won't step down from that rule then.

I myself don't like to exploit the rules, or, for that matter, go that deep into them myself. I like to dm and usually I have a good feeling for adjusting the battles in difficulty. Up until now, only once did someone die because I went to far, and that was another campaign. :P

Excerpt from Last session, maybe lkittle spoiler?:

they ran into that room full of shadows at the end, 2 of 4 died and 1 almost died as well until they even thought of running away. Saying they can't escape. I mentiond none of their characters knows that because no one made a check, but nonetheless. Now there's two more ghosts.

Thanks a lot for your help.


Just Level 5, starting the second book of RotRL soon.
https://docs.google.com/spreadsheets/d/1h7DeyTS_PvmBLVi5ix9PElJKFz3ZyFYC4IP M_BTmkAw/pubhtml

I got his build here, now a lot of things fall together.
It's a Zenarcher/Gunslinger Build.

I'll be away for an hour so my respone might take some time.


Ah I asked some more and apparently I misunderstodd my playxer a bit (which was his fault for the way he described it, though xD)
Anyway, his fist concept was the juggler with quickdraw.
That would work as we figured out.
His, now, second idea was, instead of 2 Lvl Bard für Juggling 2 Lvl Fighter, but using the cords to still be able to dualwield/reload madness the crossbows.


Hey, thanks for your answers.
I was indeed asking wether he can or can't, so thanks for the clarification (and sorry for my bad explanation), Claxon.

Also, I re-read the question by my player. Apparently he wanted to know wether we can houserule it to be a free instead of a swift action.
(He apparently builds something using vital strike and stuff, doing 6d6 dmg per shot. Enlarge and bigger weapons and stuff.
Smells kinda munchkin-ny or am I wrong?)


Good advice, but I think I need to specify further.
http://www.d20pfsrd.com/classes/core-classes/bard/archetypes/paizo---bard-a rchetypes/juggler-bard-archetype
My player wants to build a Two Weapon Fighting, Crossbow Juggling Range Combat Bard that juggles his crossbows (light) to (rapid) reload while using more than one crossbow.

Quote:
At 2nd level, a juggler can hold and wield (in other words, “juggle”) up to three items or weapons in his hands. The juggler must be able to hold and wield an object in one hand in order to juggle it.
(...)
As long as he is juggling fewer than three objects, the juggler is considered to have a free hand (for the purposes of drawing a weapon, using somatic components, using Deflect Arrows, and so on).

Am I missing something with that?
I figured it would be possible to reload light crossbows while juggling them (less than max -1).


So, I run a game where I've been asked this:

If my rogue drops his small crossbow, which is attached to my belt with a string/rope, can I pick it up as a free action with quick draw?

I couldn't find an appropiate answer.
My quess qould be yes, but he'll be considered as in difficult terrain, but I'm afraid I'm missing something.
Not that much of a rule juggler.

Hope you can help me. :)


Thanks for the additional input.

What I did not mention, we already started the AP.
The party just finished the catacombs of wrath and said player in question did a few ridiculously stupid things (fun things, though, we had a lot fun) after which his character kinda is taken out of the game.

I'll hide what he did in a spoiler. Just to explain, he is the most experienced player at the table and usually makes more "crazy" characters that may have a mishap of getting killed or rather locked away. Anyway...

Spoiler:
He felt the urgend need to take several "samples" of both the minor runewell and the altar of Lamashtu and drink them all at once out in the woods, hoping to get stronger from mutating/offering himself to Lamashtu.
Of course I warned him in advance as I personally play in a way that my players can die, but it is either combat (see minor drawback) or if they are okay with it.
(Minor drawback here, being okay with it means making a deal with death (me) himself, buying himself back into life at a cost)
I warned him that drinking that stuff will not necessarily kill him, but most certainly render his character unplayable.
He was fine with it, mostly out of curiosity I guess... ^^

Thus, the party is just about to leave for thistletop.


Deverin wouldn't be that much of a problem actually, yeah, but as they are kind of the "good guys", probably not that fitting.

I take it, that the Scarnetti aren't involved in the story of the following books?
My choice or rather suggestion was Scarnetti because of the raid on the Varisians. :)

Thanks a lot for your quick answer. :D


So, the following issue arose to me:

One of my players wants to play some sort of mafia kingpin, trying to bring order to "his" town, which might be with drastic actions.
(He said Falcone from the tv series Gotham, but I haven't watched it)
He also said that he regards limits in that as needed to play the AP.

As I like the idea, I wanted to put him into one of the noble families.
But, since we're playing the whole AP, I wanted to ask if there are some problems including him into one of the noble families of sandpoint as a cousin from Magnimar.

I read Burnt Offering so far, so I assume that Kaijitsu might not be the best choice :P (although not out-ruled).
Deverin also not too good with the major and that.

Which leaves me with House Scarnetti and House Valdemar.
From reading around, I assume that Scarnetti, although being perfect in style, are in some way involved in the story following the first book?
Or is that just a hook to explain, while there are alternatives?

Thanks in advance for your answers. :)