Squishedllama |
Thanks for all of the replies this is very helpful.
To respond to a few things - My wife and I have been trying to follow guides to see what is useful but this is our first TTRPG and the sheer volume of rules and how things interact can be overwhelming sometimes. The DM has been great but it’s also very obvious he doesn’t really know casters well so we have been figuring out a lot on our own.
To Heather’s point: Part of my motivation in posting was to see if 6 attacks was possible. All of the players are new to either pathfinder or D&D in general. I wondered if there was some misunderstanding since 6 attacks trivializes anything we fight.
I have built my character around buffing and debuffing which I am fine with. It just irks me that so often anything I do has no impact. I am hoping that will change in the next few levels based on all the responses.
Neriathale - The wizard at first was using glitter dust but has dropped it due to the large number of melee characters in the party. She says she found a guide on focusing on summoning monsters and has been taking feats to buff that. Is that a viable path and if so are there other spells she should look at to compliment that? Also is glitter dust and other area affect CC still worth it in this party?