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![]() Personally, as a player, I've never favored dumping CHA. Charisma is your "style" stat. To me, it represents your characters apparent level of awesomeness, and I'm no more likely to dump that than anything else. Me neither unless there was an RP reason to do so. The style thing makes sense. I mean you could intimidate someone by swiftly and stylishly dispatching 3 orcs in front of them. So maybe the ogre mage wants to talk now after seeing how 'cool' you are rather than fireballing you to Baator and back? <\/\/I= Spyral Blade =I\/\/> note : quote tags not working :( ![]()
![]() I've not playtested (lacking a group since finisheing uni :S) anyway, I think its good as low level (and TBH even mid level) wizards were too fragile. they are supposed to be heroes not commoners. Following that logic all humans should have 1d6, half orcs and dwarves 1d8 and elves, gnomes and halflings 1d4. And you never ever get any more because REALISTIACLLY people dont get 'more hitpoints' when they reach their next birthday. however this is FANSTASY, its NOT REAL, its HEROIC (sometimes!) and finally it's a GAME. By blending these elements if 1d6 hp works for a wizard, adds to the fun and doenst make them overpowered (which I personally don't think it will/does) then what is the big problem ? I read that and I just thought 'YES !' *does 'for spartaaa' roar* something good ALREADY. just my 2 euro cent (technically worth a bit more than $ cents :p) <\/\/I= Spyral Blade =I\/\/> ![]()
![]() I've not even read the alpha PF rules yet (its still DL-ing) but Iwould like to add my E0.00/£0.02/$0.02 or 2cp on this Quote: --Infinite summoning (A summons B summons C summons...) I thought that a summoned creature couldnt summon stuff. e.g. you summon a succubus, it in turn cannot use its summon skills as it was a summoned creature? and I'm quite sure I didnt make it up.. i thoguth I read it somewhere. Anyway time to read this thing and see whats causing WotC to freak out. </\/\I= Spyral Blade =I/\/\> ![]()
![]() What I did in my 3.5 campaign was start at lvl 2 and give everyone the 'toughness' feat free. That meant that worst come to worst a con 4 wizards still has 5 hitpoints not 2. And realistically would have about 9 or 10. It helps to avoid fudging things (not that fudging is bad) but you dont want people to feel like they are made from paper. A solution to the problem would be to make everyone around level 10 and then all the advancement comes from items instead. |