| Spycom82 |
I must admit I quite enjoy the small teasers on some villains about their character. And indeed it feels disappointing when it's not there on a villain. The reason of course is the mechanics that must all be clear and written within the boundaries of the frame. And when I have to choose, I will always choose more interesting mechanics than a more interesting story.
What I like most is the freedom in story presented by the location cards. As it is a spin off from a roleplaying game, it is wonderful how you can create your own mini-story each session. I must admit though that I sometimes do cheat from the made up storyline due to game mechanics. Playing often with Valeros and Seoni, I do deeply and fervently dispise every single wisdom check :-) So those are always the last locations to visit.
But as a conclusion: The extra flavor is sometimes fun and appreciated as long as it does not come with a decrease in interesting game mechanics.