Sipho Munali

Sperow Sixsmith's page

16 posts. Alias of Ptolmaeus Arvenus.


Full Name

Sperow Sixsmith

Race

Human

Classes/Levels

Bard (Arcane Duelist) / Swashbuckler 1

Gender

Male

Size

Medium

Age

20s?

Alignment

C-G

Location

Sandpoint

Strength 10
Dexterity 18
Constitution 14
Intelligence 10
Wisdom 10
Charisma 16

About Sperow Sixsmith

Initiative: 4
Concentration: 4
Senses:
Land Speed: 30ft
Health: 13/13

Defense:
AC: 17
Touch: 14
Flat-Footed: 13
Fort: 2
Ref: 6
Will: 2
CMD: 15

Offense:
BAB: 1
CMB: 1
-Whip: 5
-Whip, Disarm: 7

Whip x2
Attack Bonus: +5
Damage: 1d3+4
Crit: x2
Disarm, Trip

Skills:
(Class+Bonus+Ranks+Misc)
Acrobatics: 7 (3+4+1-1)
Bluff: 7 (3+3+1)
Diplomacy: 7 (3+3+1)
Intimidate: 7 (3+3+1)
Perception: 4 (3+0+1)
Sleight of Hand: 7 (3+4+1-1)
Spellcraft: 5 (3+1+1)
Stealth: 7 (3+4+1-1)

Gear:
Gold: 101

Studded Leather
AC: +3
Max Dax: +5
Penalty: -1

Rapier
Dagger

Abilities:

Bard:
-Bardic Performance: 7/7, Standard Action
--Rallying Cry
--Distraction
--Fascinate
--Inspire Courage

Swashbuckler:
-Panache: 3/3
-Deeds
--Derring-Do
--Dodging Panache
--Opportune Parry and Reposte
-Swashbuckler Finesse

Traits:
Merchant Family (ROTR): increase the gp limit of any settlement by 20% and can resell items at an additional 10% over the normal amount.
Resilient: +1 fort

Racial:
Bonus Feat
Bonus Skill Rank

Spells:
Per Day:
1st: 2

Known:
0th: 4
-Light
-Mending
-Resistance
-Spark
1st: 2
-Cure Light Wounds
-Vanish

Gestalt Feat Progression:
1st:
-Level: Weapon Focus (Whip)
-Racial: Slashing Grace
-Bard: Arcane Strike

2nd:
-Bard: Combat Casting

3rd:
-Level: Whip Mastery

4th:
- Swashbuckler: Weapon Specialization

5th:
-Level: Combat Reflexes

6th:
-Bard: Disruptive

7th:
-Level: Improved Whip Mastery

8th:
-Swashbuckler: Greater Weapon Focus

9th:
-Level: Dazzling Display

10th:
-Bard: Spellbreaker

11th:
-Level: Shatter Defenses

12th:
-Swashbuckler: Greater Weapon Specialization

13th:
-Level: Deadly Stroke

14th:
-Bard: Penetrating Strike

15th:
-Level: Two Weapon Fighting

16th:
-Swashbuckler: Improved Two Weapon Fighting

17th:
-Level: Greater Two Weapon Fighting

18th:
-Bard: Greater Penetrating Strike

19th:
-Level: Double Slice

20th:
-Swashbuckler: Two-Weapon Rend

Story:
Sperow is a liar, Sperow is a cheat, Sperow will not hesitate to deprive you of whatever currency he can. Sperow also, much to his consternation, has been developing a conscience. It started at some point at the Chelaxian estate where he had been raised and forced to labor under threat of terrible punishment. After catching the foreman's ire one too many times, Sperow decided enough was enough and escaped but not before making sure that foreman would no longer trouble anyone.

That simple act of retribution would later develop into something more. Next came the governor. There were people in Cheliax who were sympathetic to escaped slaves. Sneaking and hiding with the fur-foots, trying to avoid being recaptured, forced him into the company of one of these kindly souls. A carpenter living in some Chelish coastal town or other whose name honestly escapes memory. The man was of meager means but invited Sperow and two others into his family's home and hid them from their pursuers.

The food was awful and clothes ill-fitting, Sperow had had enough of both of that back in his horrid home. He decided to do something about it and since there was little legitimate work for a man bearing the brand of a Chelish slave he decided to put his other talents to use. One seduced wife later and he had a very shiny key. It took him two more nights to find a proper method of infiltration.

The money left under floorboards of the carpenter's home? Well, Sperow would look awfully suspicious hauling great quantities of coins as he left town. The fact that evidence revealed during the investigation of the theft of the governor's corruption and pocket padding? Sperow had to find a way to keep the man off his trail as he high tailed it out of town. The carpenter's young daughter who learned how to stand up to bullies? Look, get off his back, okay?

From there he headed north along the coast, he initially had a route picked out for Andoran but the more he heard about the place, the more intolerable it seemed. Varisia sounded far more promising. So up the coast he went, generally lying his way along to a life of relative comfort. Eventually, he landed in Sandpoint, washing up like so much flotsam upon the shore.

He has been living off of the last of the gold liberated in Cheliax all those months ago. If Sperow does not get the chance to change his fortunes soon, though, he may be reduced to the very menial labor he so violently escaped. Granted, the pay will be better this time but the idea insults him.

Appearance and Personality:
Sperow is well dressed and impeccably groomed for a man living copper to copper. He dresses like a Varisian gentleman, flowing tunics and finely patterned vests. He even manages to pull off the scarf with a bit of flair. His wardrobe includes two notable exceptions to the usual style of a Varisian dandy. The first are the whips, a pair of them hung from his hip where another man might sheath a sword. The second is his gloves, fine black leather gloves. They hide the brand inflicted on his right hand by his former masters. A brand of ownership.

Sperow would like to think he is a pragmatic rogue, he would like to believe that he is free to choose his own path. The reality of the matter is that while he is greedy, cheap, and conniving, he is also a basically decent man when the chips are down. Just don't expect him to admit it.