Laori Vaus

Spark's page

29 posts. Organized Play character for Kayos..


Full Name

Sparklitrinity Rumbletanimarine

Race

Gnome

Classes/Levels

Bard 1

Gender

Female

Size

Small

Alignment

Chaotic Good

Deity

Sarenrae

Location

Absalom

Languages

Common, Gnome, Draconic, Elven

Occupation

Dancer, Storyteller, Singer, Harem Trained, Pathfinder

Strength 10
Dexterity 13
Constitution 12
Intelligence 14
Wisdom 10
Charisma 16

About Spark

Skills: 32 ranks
Appraise = (2 +
Balance = (1 +
Bluff = (1 +
Craft: Alchemy = (2 +
Diplomacy = (3 +
Gather Information = (2 +
Hide = (2 +
Knowledge: Arcana = (1 +
Knowledge: Dungeoneering = (1 +
Knowledge: History = (2 +
Knowledge: Nobility & Royalty = (1 +
Listen = (2 +
Move Silently = (2 +
Perform: Dance = (2 +
Perform: Oratory = (1 +
Perform: Sing = (4 +
Sense Motive = (2 +
Tumble = (1 +

Feats: Desert Shadow: You get a +2 on Move Silently skill checks. In addition, you do not take a penalty on Move Silently
checks while moving at full speed.
Stealthy: +2 to Hide & Move Silently

Small: As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.
Gnome base land speed is 20 feet.
Low-Light Vision: A gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons.
+2 racial bonus on saving throws against illusions.
Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects.
+1 racial bonus on attack rolls against kobolds and goblinoids.
+4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.
+2 racial bonus on Listen checks.
+2 racial bonus on Craft (alchemy) checks.
Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, duration 1 minute). Dancing lights, ghost sound, prestidigitation. Save DC 13.