Lord Soth

Soth Brightblade's page

Organized Play Member. 10 posts (486 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character.


RSS


oh i am so in!


Send me a message if Feoryn doesn't show, i'm still interested (not much else for me to do, I've got no idea how to get into PbP) should be changing to my De'arv'ki posting name soon.


indeed, thanks for the condolences my good sir.


ah damn, missed out. :( well, back to searching for a PbP :/


i'll not be on till next week,
Est Solarus Oth Mithas, DMB


i'm thinking something along the lines of she then makes her way to sigil in order to find better marks of higher value to pickpocket, amongst other things.


Currently the backstory i'm working with is De'arv'ki came from a nomadic tribe of catfolk (not sure where from, my preferred setting is dragonlance, so i don't know that locations very well) who committed a crime for which she was expelled from the tribe. she gradually made here way to a larger, oriental town and became a ninja (since they are in essence a rogue archetype). because of this, she has a very withdrawn, bitter selfserving rogue character, with the classical feline contempt for all others. she speaks with a rasping, whispering voice because of her throat having being slit by a more capable mark she tried to rob at one point. she has trust issues because of the eviction from her tribe, which leads her to be very reserved in groups. thats about how far the backstory and personality has been written up


The other thing is, am i allowed to use poisons? i've taken some skills to facilitate making them and i have poison use as a class ability.


cool cool.
De'arv'ki Paddfoot
Female Catfolk Ninja 4
CG Medium humaniod (Catfolk)
Initiative +4
[+4 Dex]
Senses: Low-Light Vision, Perception +9
[Perception includes a +2 racial modifier]

Defence
AC 19, touch 15, flat-footed 14 [+4 mithral chain shirt, +3 dex, +1 dodge]
HP 4+7+5+9 = 25
Fort +2, Ref +8, Will +1
Defensive abilities; Uncanny dodge, Cat's luck

Offense
Melee
Masterwork Wyroot Katana +5 (1d8+1, 18-20/x2)
Masterwork Cold iron Katana +5 (1d8+1, 18-20/x2)
Ranged
Masterwork Light crossbow +8 (1d8, 19-20/x2)
Special attacks
Sneak attack (+2d6)

Statistics
str 12, dex 19, con 12, int 12, wis 10, cha 14
BAB +3, CMB +4, CMD 18
Feats: Dodge, Rapid reload (L. crossbow)
Ninja abilities and tricks:
Rogue talent --> (Catfolk)Nimble Climber, Vanishing trick,No trace +1, Poison use, Ki pool: 4
Skills
Acrobatics DEX* +11 ACP
Climb STR* (R) +20 ACP
Craft (Alchemy) INT* +8
Disable Device DEX* +11 ACP
Disguise CHA* +9
Escape Artist DEX* +11 ACP
Perception WIS* (R) +9
Slight of hand DEX* +11 ACP
Stealth DEX* (R) +13 ACP
Swim STR* +8 ACP
(R) affected by a racial modifier of +8 for climb, and +2 for stealth, survival and perception

Total Skill Points = 36(class) + 4(favored Class)
Skills affected by armor check penalty are marked with ACP
Languages; Common, Catfolk, Elven

I'll have to submit the rest of her equipment later, i've got class just about now so no time left :/


OK, so yeah. i have an interest in this campaign but i'm not sure if i can be involved daily or even more than Bi-daily, what with being in collage. however, my Tuesday/Thursdays are almost completely free. i have a 3rd lvl ninja character that i should be able to improve to the next level, the only thing is that it is a catfolk race, from the advanced races guide, so that could be a problem... do i need the character to be posted in these posts?

if you need to, email me about this