I've got a question for those who have played the 2e rules long enough to have gotten to higher levels. Higher levels means anything 7th and beyond to me, just for reference.
We're playing and all the characters are currently midway through 3rd level. What we seem to have noticed is that the spells in this edition seem to be a bit nerfed as compared to other editions of D&D style games. The Saving Throws seem to be easier to succeed against and the effects are more constrained.
I get that this might be due to Paizo dealing with the Linear Fighters vs Quadratic Spellcasters issue. How does this play out at higher levels? We've only gotten to 3rd so we're still in the low level play at this point. Has spellcasting power been curtailed at higher levels as well?
Note, I'm not indicating whether this is a good thing or a bad thing. I'm just wanting to know how much of a thing it is. In some games scaling down the power of magic is a good thing. In others, not so much. I'm more interested in what is happening as the characters progress rather than debating whether it's "good" or not... whatever "good" means in this instance.