Rayhan Xobhadi

SooperGenius's page

4 posts. No reviews. No lists. No wishlists.


RSS


1 person marked this as a favorite.

You guys are great. Thanks for the responses. You've given me lots of good information and I feel better prepared to run things now.


1 person marked this as a favorite.

Thanks for all the information, guys. You've been very helpful. Just so everyone knows, I'm enjoying PF2 quite a lot.


That's good stuff to know. I certainly understand the math involved is different.

Here's why I'm asking. In certain games, especially ones that adhere thematically to a lot of fantasy literature, there is a certain feel a player and GM look for in spellcasters. They start weak and struggle for much of the beginning of the story to master their talents in magic. Then, slowly, they start to gain mastery. At the end of the story they command reality bending power. They might be balanced in terms of story importance with the non-spellcasters but they aren't balanced in terms of fictional power. There's a reason the BBEG is often a high power Wizard or whatnot. They are more dangerous and powerful, pound for pound, than those who don't have magical talent. This makes magic something to be reckoned with and feared.

Does Pathfinder 2e have that kind of progression or are high level spellcasters no more powerful than their mundane counterparts?

Once again, not complaining either way. It's just important to know what the system does and does not do well.


1 person marked this as a favorite.

I've got a question for those who have played the 2e rules long enough to have gotten to higher levels. Higher levels means anything 7th and beyond to me, just for reference.

We're playing and all the characters are currently midway through 3rd level. What we seem to have noticed is that the spells in this edition seem to be a bit nerfed as compared to other editions of D&D style games. The Saving Throws seem to be easier to succeed against and the effects are more constrained.

I get that this might be due to Paizo dealing with the Linear Fighters vs Quadratic Spellcasters issue. How does this play out at higher levels? We've only gotten to 3rd so we're still in the low level play at this point. Has spellcasting power been curtailed at higher levels as well?

Note, I'm not indicating whether this is a good thing or a bad thing. I'm just wanting to know how much of a thing it is. In some games scaling down the power of magic is a good thing. In others, not so much. I'm more interested in what is happening as the characters progress rather than debating whether it's "good" or not... whatever "good" means in this instance.