Jiggy wrote:
How can Bards gain access to Rogue Talents?
El Baron de los Banditos wrote:
OK, lets approach this from a different angle. If you were trying to build a character for PFS with the following requirements, how would you do it without multiclassing? 1. Ability to Gather Information to locate people/places/things 2. Ability to stealthily take down targets (both people/things/information) 3. Ability to survive combat encounters in PFS 4. Have a dark, supernatural component. 5. Have descent skill variety.
Charon's Little Helper wrote:
Does the Ninja have access to the Rogue Talents/Advanced Rogue Talents?
After pouring through archetypes and classes, I can't find anything that fits the need without multiclassing. The problem, in character, is that he is on the underbelly of nobility and the legal system and is in the middle of webs of secrets of powerful people. He's going to need something foreboding about him to keep from being seen as a loose end that needs tying up. I considered the Bard Detective or the Urban Ranger, then later taking Shadow Dancer. That seemed to somewhat fit and could be interesting. The problem is, I don't think either get access to Rogue Talents, like Follow Clues, that will be critical to playing the character. I'm considering Rogue(Investigator)/Sorcerer(Abyssal). Should be a very dark, mysterious guy who could be formidable by mid-levels. Thoughts or ideas?
What is the major disadvantage of multiclassing? If I start with Rogue or Urban Ranger, then move into sorcerer later, can I still advance in each? How will that affect gaining spells, feats and class attributes? My understanding is that you can still advance in each, but at essentially half the rate. Are there other drawbacks I'm missing?
El Baron de los Banditos wrote:
Good points about the skills. That is exactly the route I'm considering. As far as factions, I hadn't thought much about it, but after a look I think Andoran, Taldor, Osirion or Shadow Lodge would all have interesting possibilities. I'm not sure which is most practical in creation of meaningful gameplay though.
Thanks for all the suggestions. Some things I should let everyone know: 1. I don't mind not being a wheeling death machine in melee combat. I'm assuming someone (or everyone) will have this role largely covered. 2. I have played rogues historically, and have been successful due to creative ideas and using skills/abilities. 3. Sneak attack would be nice. Would also like to add some spell casting to spice things up. 4. This character is essentially a Lawyer/Bounty Hunter/Investigator who fixes problems for those able to afford him. He deals in information, altering perceptions and manipulating people. 5. Prestige classes I'm considering are Sleepless Detective or Bloodhound. 6. Classes/Archetypes I'm considering for the character below are: Bard Detective, Bard Sandman, Urban Ranger or possibly Urban Ranger/Sorcerer, Rogue Investigator/Sorcerer 7. I prefer playing/running cerebral games with an emphasis on role playing and creative solutions. I realize that (sadly) many adventures will be combat heavy instead of having a complicated story unfolding around the party. I'm cool with that. With that in mind, I'm conceiving a versatile character with a complicated past. Let me tell you about him: R. D. was a boy whose parents (a local attorney and a seamstress) died in a fire (he later learns was arson) leaving him begging in the streets. After being caught stealing and begging, he was sent to a crowded, dangerous orphanage for several years. While incarcerated he survived by his wits and ability to create opportunity where none previously existed. As an adolescent, fortune smiled upon RD. A wealthy uncle from Absalom arrived one Saturday. He explained that he had been told everyone had died in the fire. Later learning that RD had survived the fire. he had spent considerable time locating and arranging guardianship of him. Overjoyed, RD went to live with his uncle. With some money spread around and favors called in, RD's criminal history vanished and he was able to enjoy the best education available. As a young man RD took work in his uncles offices, apprenticing as an attorney, bail bondsman, skip tracer, and investigator. However, their primary business was making ugly messes go away and "fixing" problems. As a man, RD is calm, cool under pressure, opportunistic and has a knack for improvising. His presence has an air of gravitas, self mastery and confidence and sometimes inspires confidence and other times irritation. Perhaps you were wronged and seek information for revenge, or perhaps you are a clergyman and find yourself in bed with a dead prostitute, perhaps you are a museum curator who's masterpiece is stolen, or perhaps you want the thief who stole your family heirloom identified or captured, perhaps you are being framed for a murder...or perhaps you are guilty of murder..being blackmailed or extorted.. No matter the unfortunate situation, the truth can be "adjusted". Perceptions can be controlled and justice can be arranged....often through alternate channels and at a high price... monetarily, via a boon or both. Using a combination of guile, interpersonal connections, gold and exchanging favors and information, the business is perpetual and unpredictable. One week RD could be defending or prosecuting in a courtroom, the next he could be covering up an evening of indiscretions for a noble, the following weeks he could be man-tracking a criminal. The one constant in RD's life is his support of the local street kids and orphanages, where he tutors children and makes donations. At times RD will go on walkabout to clear his mind. He enjoys capturing his thoughts and the details of his journeys in a journal containing sketches, maps and verse. All that being said, I'm wanting some kind of caster/rogue, thinking of the Beguiler, but there are some feats in the Bard Detective that seem useful. Prestige classes I find interesting are Bloodhound or Chronicler. I could use some help with synergistic feats, skills, etc.. Any thoughts? |
