| Solomon |
Hello everyone.
A quick question for you all. I am playing around with a feral themed brawler and, naturally, my eyes fell on the Boar style feats which would be perfect for my build so far. However, there seems to be a disconnect between the description of what the feat allows you to do and what the feat effects should do. Namely, this is in regard to the Bleed effects you gain from the feats themselves.
Bleed
A creature that is taking bleed damage takes the listed amount of damage at the beginning of its turn. Bleeding can be stopped by a DC 15 Heal check or through the application of any spell that cures hit point damage (even if the bleed is ability damage). Some bleed effects cause ability damage or even ability drain. Bleed effects do not stack with each other unless they deal different kinds of damage. When two or more bleed effects deal the same kind of damage, take the worse effect. In this case, ability drain is worse than ability damage.
Supposedly, Boar Style gives you 2d6 bleed damage with two or more successful unarmed strikes once per round
While using this style, once per round when you hit a single foe with two or more unarmed strikes, you can tear flesh. When you do, you deal 2d6 bleed damage with the attack.
But if you look farther to Boar shred, the last feat in that line, it says this.
While using Boar Style, whenever you tear an opponent’s flesh, once per round at the start of that opponent’s turn he takes 1d6 bleed damage. The bleed damage dealt while using Boar Style persist even if you later switch to a different style.
Am I misunderstanding how bleed damage works ? Could they have possibly meant Rend instead of bleed in the description of the feat ? As I understand it, the target should be taking 2d6 bleed damage at the start of his next turn until healed. Does this mean that Board Shred adds a additional d6 onto that total?