Sunlord Thalachos

Sojourner Hanif's page

62 posts. Organized Play character for ChesterCopperpot (RPG Superstar 2015 Top 32, Contributor).


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The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Hurray! Thanks for running!

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Once more, with feeling!

Rapid Shot, PBS, bless, haste
rapid shot 1: 1d20 + 8 + 1 + 1 + 1 ⇒ (5) + 8 + 1 + 1 + 1 = 16 for cold iron/piercing: 1d8 + 2 ⇒ (8) + 2 = 10
rapid shot 2: 1d20 + 8 + 1 + 1 + 1 ⇒ (16) + 8 + 1 + 1 + 1 = 27 for cold iron/piercing: 1d8 + 2 ⇒ (6) + 2 = 8
haste: 1d20 + 8 + 1 + 1 + 1 ⇒ (4) + 8 + 1 + 1 + 1 = 15 for cold iron/piercing: 1d8 + 2 ⇒ (2) + 2 = 4

Will Save: 1d20 + 4 ⇒ (16) + 4 = 20

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Will Save: 1d20 + 4 ⇒ (12) + 4 = 16

Hanif resists the negative energy again and attempts another set of attacks.

Rapid Shot, PBS, bless, haste
rapid shot 1: 1d20 + 8 + 1 + 1 + 1 ⇒ (12) + 8 + 1 + 1 + 1 = 23 for cold iron/piercing: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7 and Electric: 2d6 ⇒ (5, 6) = 11
rapid shot 2: 1d20 + 8 + 1 + 1 + 1 ⇒ (4) + 8 + 1 + 1 + 1 = 15 for cold iron/piercing: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4 and Electric: 2d6 ⇒ (2, 5) = 7
haste: 1d20 + 8 + 1 + 1 + 1 ⇒ (19) + 8 + 1 + 1 + 1 = 30 for cold iron/piercing: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4 and Electric: 2d6 ⇒ (2, 4) = 6

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Will Save: 1d20 + 4 ⇒ (18) + 4 = 22

Hanif resists the icy fingers of fear and full-attacks the creature.

Bless, haste, point-blank shot

rapid shot 1: 1d20 + 8 + 1 + 1 + 1 ⇒ (3) + 8 + 1 + 1 + 1 = 14 for cold iron/piercing: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11 and Electric: 2d6 ⇒ (2, 2) = 4
rapid shot 2: 1d20 + 8 + 1 + 1 + 1 ⇒ (5) + 8 + 1 + 1 + 1 = 16 for cold iron/piercing: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10 and Electric: 2d6 ⇒ (5, 5) = 10
haste attack: 1d20 + 8 + 1 + 1 + 1 ⇒ (6) + 8 + 1 + 1 + 1 = 17 for cold iron/piercing: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10 and Electric: 2d6 ⇒ (3, 6) = 9

Blah. If I could roll above a 10 on my attacks...

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Is there some sort of Knowledge check we could do about the silver orb?

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Yeah, I don't think they'd mind. I'll use arrows for movement in case anyone has an objection.

Wary of the will-o-wisp's touch, LeGuin casts litany of defense as a swift action.
AC 25, immune to fear for 1 round

He'll charge the enemy and attack.
+2 greatax (power attack, charge, bless): 1d20 + 8 + 2 + 1 ⇒ (13) + 8 + 2 + 1 = 24 for 1d12 + 14 ⇒ (9) + 14 = 23
It looks to me like he has a straight line to charge. If you think otherwise, he has enough speed to walk up and attack.

Annalise will close to within 30 feet of the creature and apply her Evil Eye again, targeting saves this time. -2 saves, DC 23 Will save reduces duration to 1 round, otherwise 9 rounds.

Now that LeGuin is in position, Hanif will fly closer and channel the power of lightning into them again, this time accepting burn to extend the effect.
Haste on Hanif, LeGuin, Annalise for 7 rounds. This will also increase my elemental overflow to 2 and ray attacks have a 25% chance to miss me for 1 round.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Unless I spend burn, the haste only lasts one round

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]
DM DoctorEvil wrote:
Someone want to bot for Annaliese?

Sure

Annalise will move up near Leguin and use her Evil Eye hex on the creature, targeting AC. -2 AC, DC 23 Will save reduces duration to 1 round, otherwise 9 rounds.

Afterward, Hanif will fire two arrows at it.

Bless, Rapid Shot
longbow 1: 1d20 + 8 + 1 ⇒ (12) + 8 + 1 = 21 for Cold Iron/Piercing: 1d8 + 2 ⇒ (7) + 2 = 9 and electricity: 2d6 ⇒ (4, 6) = 10
longbow 1: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13 for Cold Iron/Piercing: 1d8 + 2 ⇒ (4) + 2 = 6 and electricity: 2d6 ⇒ (5, 2) = 7

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Hanif flies back a bit and channels the power of electricity through his body and into LeGuin.

Haste on the 2 of us for a round.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

On his turn, Hanif will draw on his celestial blood to cast glitterdust on the square where the enemy lurks.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

I'll help out with Annalise

Annalise attempts her Reflex save.
Reflex Save: 1d20 + 5 ⇒ (7) + 5 = 12

She takes 18 damage and remains in place. Unable to use her targeted spells on the enemy, she calls on the power of near-by laylines and channels their energy into that old standby, the fireball.

Conduit Surge: 1d4 - 1 ⇒ (2) - 1 = 1
Fortitude Save: 1d20 + 8 ⇒ (11) + 8 = 19
Not staggered.

Fireball (CL 8): 8d6 ⇒ (1, 6, 4, 6, 4, 1, 5, 2) = 29 DC 20 Reflex for 1/2
SR Check: 1d20 + 8 ⇒ (3) + 8 = 11 (Just in case)

Finally, she'll draw her lesser intensify rod.
-----------------

On his turn, Hanif will draw on his celestial blood to cast glitterdust on the square where the enemy lurks.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Hanif will lead off with an attack, sick of the creature's arrogant rambling.

+1 longbow 1: 1d20 + 8 ⇒ (4) + 8 = 12 for piercing: 1d8 + 2 ⇒ (8) + 2 = 10 and electricity: 2d6 ⇒ (5, 3) = 8
+1 longbow 2: 1d20 + 8 ⇒ (8) + 8 = 16 for piercing: 1d8 + 2 ⇒ (2) + 2 = 4 and electricity: 2d6 ⇒ (1, 3) = 4

Let's just say I'm 5 ft. up.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

"Why corrupt Magnimar? It's not a terribly interesting place?"

Hanif keeps a cautious eye on the creature, but thinks it is better to keep it talking.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

"The void does not wait for us, spirit, though that will likely be your reward."

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Fortitude: 1d20 + 10 ⇒ (19) + 10 = 29

Hanif feels the chill of fear in his heart but manages to resist its effects.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Perception: 1d20 + 12 ⇒ (12) + 12 = 24
Will: 1d20 + 2 ⇒ (2) + 2 = 4

Hanif struggles with his fears.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Hanif will answer evasively, coaching his response as a riddle.

"A belief can doom each fear. Great humor in jocund killer's laughter may not overawe personal qualities. Reality shows true; unique virtue will exile your zeal."

In case I need a check, I'll take 10 on Linguistics for a 24.

The Exchange

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CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Hanif's greatest fear is being merely human. (Humans are weird and gross.)

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

You only have so many god-level puppet shows in you :)

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Annalise can automatically make the Knowledge (nature) checks. (She has a +15), so we'll have her turn Loyalstorm for one of her attempts.

She can also try to aid on the Intimidate, Survival, and Perform check.
Intimidate (aid): 1d20 + 7 ⇒ (6) + 7 = 13
Survival (aid): 1d20 ⇒ 12
Perform (aid): 1d20 + 3 ⇒ (15) + 3 = 18

Meanwhile, Hanif will wait, allowing his companions to make their appeals to the pack.

Kyra should probably try to aid the puppetry performance and Survival check while LeGuin does primary checks on Intimidate, Perform, and Survival. I don't want to use up attempts with my 50/50 shots of aiding.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Do we have a certain number of attempts?

Hanif turns on all of his aasimar charm and tries to seal the deal with Rainsong:
"I know these are trying times, but you can see for yourself that we are blessed by Ashava." The kineticist hold up his hand, where the sigil of the empereal lord is still plainly visible. "I hesitate to claim it, but in this case we are actually divine messengers and we seek to drive the evil out of this forest. You should join us."

Knowledge (religion): 1d20 + 2 ⇒ (12) + 2 = 14

Well, maybe I'll get a point for roleplaying--or my heavenly nature. :)

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

"Surely we could convince the pack to stand against him. We have no quarrel with you."

I'm for influencing the pack.

Diplomacy (aid): 1d20 + 4 ⇒ (12) + 4 = 16

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Sorry, I was unclear. Just looking to heal the woman we rescued. I'm fine. You could apply it to Annalise or Leguin instead. Who would like the ring?

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

"Could anyone provide some healing? It might be instructive to question this person."

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

"Fall, you pest."
PBS, Bless, Rapid Shot, Energize Weapon
Shot 1: 1d20 + 8 + 1 + 1 - 2 ⇒ (5) + 8 + 1 + 1 - 2 = 13 for magic/cold iron/piercing: 1d8 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Shot 2: 1d20 + 8 + 1 + 1 - 2 ⇒ (4) + 8 + 1 + 1 - 2 = 12 for magic/cold iron/piercing: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Hanif will attack red again.

PBS, Bless, Rapid Shot, Energize Weapon
Shot 1: 1d20 + 8 + 1 + 1 - 2 ⇒ (14) + 8 + 1 + 1 - 2 = 22 for magic/cold iron/piercing: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8 and electricity: 2d6 ⇒ (2, 3) = 5
Shot 2: 1d20 + 8 + 1 + 1 - 2 ⇒ (1) + 8 + 1 + 1 - 2 = 9 for magic/cold iron/piercing: 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9 and electricity: 2d6 ⇒ (5, 6) = 11

I'm been forgetting the damage from PBS. Oops!

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Bizarre, I'm sure that I posted.

Hanif will attack red, still trying to puzzle out the creatures' resistance to damage.

PBS, Bless, Rapid Shot, Energize Weapon
Shot 1: 1d20 + 8 + 1 + 1 - 2 ⇒ (11) + 8 + 1 + 1 - 2 = 19 for magic/cold iron/piercing: 1d8 + 3 ⇒ (3) + 3 = 6 and electricity: 2d6 ⇒ (4, 2) = 6
Shot 2: 1d20 + 8 + 1 + 1 - 2 ⇒ (12) + 8 + 1 + 1 - 2 = 20 for magic/bludegeoning: 1d8 + 3 ⇒ (6) + 3 = 9 and electricity: 2d6 ⇒ (1, 1) = 2

If the first attack does full damage, I'll use another cold iron weapon for the second attack.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Did LeGuin get anything for his Knowledge check?

Fortitude: 1d20 + 10 ⇒ (5) + 10 = 15
I'm going to folio re-roll that.
GM reroll (4 Stars): 1d20 + 10 + 4 ⇒ (4) + 10 + 4 = 18

Whoop whoop. Hopefully that's enough.

Seeing the resistance to his arrows, Hanif will change up his arrows to see what is most effective.

PBS, Bless, Rapid Shot, Energize Weapon
Shot 1: 1d20 + 8 + 1 + 1 - 2 ⇒ (9) + 8 + 1 + 1 - 2 = 17 for magic/cold iron/piercing: 1d8 + 3 ⇒ (1) + 3 = 4 and electricity: 2d6 ⇒ (6, 2) = 8
Shot 2: 1d20 + 8 + 1 + 1 - 2 ⇒ (18) + 8 + 1 + 1 - 2 = 26 for magic/silver/piercing: 1d8 + 3 ⇒ (3) + 3 = 6 and electricity: 2d6 ⇒ (5, 1) = 6

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Hanif will fire twice on the closest lurker. Orange His bow crackles with electricity as he fires.

PBS, Energize Weapon, Rapid Shot
Shot 1: 1d20 + 8 + 1 - 2 ⇒ (16) + 8 + 1 - 2 = 23 for magic/piercing: 1d8 + 3 ⇒ (3) + 3 = 6 and electricity: 2d6 ⇒ (6, 6) = 12
Shot 2: 1d20 + 8 + 1 - 2 ⇒ (17) + 8 + 1 - 2 = 24 for magic/piercing: 1d8 + 3 ⇒ (3) + 3 = 6 and electricity: 2d6 ⇒ (5, 5) = 10

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Fortitude Save: 1d20 + 10 ⇒ (12) + 10 = 22

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Hanif will draw his bow as he flies up 30 feet.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Hanif streams through the crowd of bats, crackling with electricity.

Intimidate: 1d20 + 4 + 6 ⇒ (16) + 4 + 6 = 26

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

"Back phantoms?!"
Knowledge (religion): 1d20 + 2 + 6 ⇒ (14) + 2 + 6 = 22

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Fort: 1d20 + 10 + 6 ⇒ (6) + 10 + 6 = 22

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Better to guide Leguin. That will get us to 22.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Remember that all results above 10 are going to count as aids to whomever gets highest, so LeGuin is actually pretty close right now.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Hanif attempts to tear through the spider webs.

Strength check: 1d20 + 1 + 6 ⇒ (5) + 1 + 6 = 12

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Reflex: 1d20 + 9 + 6 ⇒ (14) + 9 + 6 = 29

Hanif leads the way over the log bridge, skimming across the balance beam.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

And here I thought Air's Leap would be a wasted talent!

Acrobatics (jump): 1d20 + 10 + 7 + 6 ⇒ (18) + 10 + 7 + 6 = 41

Also, I technically jump 80 feet with that result. Ha! Kineticists are silly.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Dex check (60' speed): 1d20 + 4 + 6 ⇒ (8) + 4 + 6 = 18

Hanif zips through the scorched area.

(As long as he gets at least one aid!)

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

So, I have a constant fly speed of 60 feet. (As the fly spell.) How do you think this will affect things? Do you want to just make a call for each obstacle?

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Any knowledge checks helpful here?

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Sojourner will take all of Theodorus's arrows and follow LeGuin's lead.

If there is a convenient tree, he'd stash the unconscious bodies in them until we can come back for them.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

"Thanks for helping me with this healing wand, Kyra" :)

wand of CLW: 1d8 + 1 ⇒ (7) + 1 = 8
wand of CLW: 1d8 + 1 ⇒ (4) + 1 = 5
wand of CLW: 1d8 + 1 ⇒ (3) + 1 = 4
wand of CLW: 1d8 + 1 ⇒ (5) + 1 = 6
wand of CLW: 1d8 + 1 ⇒ (2) + 1 = 3
wand of CLW: 1d8 + 1 ⇒ (1) + 1 = 2
wand of CLW: 1d8 + 1 ⇒ (4) + 1 = 5
wand of CLW: 1d8 + 1 ⇒ (7) + 1 = 8

After getting healed up, Sojourner will check out the equipment of the fallen guards and Theodorus.

"This investigator is a menace. Why wouldn't he listen to reason?"

As Sojourner rifles through his equipment. "We can pick them up on our way out of the forest. Perhaps we should stow them in a tree until we get back. I wouldn't want actual wolves to eat them."

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Yeah, my HP was up to date so I'll survive that crit. Also--and not a big deal for this fight now--I realized that I wasn't including my natural armor bonus to my AC from the lycanthropy. That's fixed now.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Sojourner is going to stand up, which is presumably going to trigger blue's readied action and an attack of opportunity.

He'll then 5-foot step back toward Kyra and shoots another blast of lightning at Theodorus.

kinetic blast (touch, PBS, overflow): 1d20 + 9 + 1 + 1 ⇒ (10) + 9 + 1 + 1 = 21 for electric: 4d6 + 2 + 1 + 2 ⇒ (2, 6, 3, 4) + 2 + 1 + 2 = 20

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Yes. I want to see if I get some more healing--also waiting to see if the shaken adjustment changed anything.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Gotcha. Sorry, it's tough to keep everything straight when there are so many types of ammunition!

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

If I recall correctly, tangleshot arrows do not do damage.

The Exchange

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc]

Unfortunately, no feather fall boons on this character. So, after your first arrow I would be on the ground at -3 with 7 non-lethal.