| Sohlon |
Very much a noob here so shoot me down in flames if I've missed a trick. I'm trying to run a one player + GM game and my player is struggling with the monsters. Now I could drop the monsters to lower level ones but then xp takes too long to accumulate. I don't want to just boost xp of lower creatures as that strikes me more as "cheating". To over come this I have decided to add a special shield to the cleric (evil) the shield works as the following. On command it can summon a Worg trapped inside the shield. If the worg dies it returns to the shield and the shield must be left out for a night in direct moonlight to recharge. Else the worg can come and go from the shield as it pleases.
The idea is for the worg to act as a tank whilst the cleric gets a few levels.under her belt.
I'd be very grateful if you guys could let me know if this is a good idea or if there are better ways of running 1 on 1. Full disclosure I plan on gming and running a Witch at the same time.