| Sogranar |
It allows new save against poison or disease. Without any restrictions other than 10 min cooldown on each target. I mean in combat it's not so big of advantage above others heal effects. But outside of combat - ability which allows free posion and disease healing without any repercussions (because falied save does not worsen the stage) is too big of a deal in my opinion. Especially against some virulent longlasting deseases. Or maybe i am missing something why it is not that strong?
Right now I nerfed this impulse for kineticist in my Seven Dooms for Sandpoint party so it can only affect each poison or desease only once similar to Cleanse Affliction spell. Note that kineticist is not only healer in the party, he is in fact secondary heal (with more focus on AOE damage and crowd control/buffs via water-air gate) after bard with Medic Dedication. My thought on this is that with unlimited desease healing he takes the bread of the bard, which invested her spellslots into desease and poison healing as well as primary party healer. And also completely nullify all impact of any nasty longlasting deseases which party can meet.
Am I wrong to nerf this ability? I tried to search other discussions and seems like community thinks that TitB is somewhat mediocre ability. And nobody even consider it as strong desease/poison healing.