| SnowyJune9703 |
Suppose that there's a template, whose only content is to give the base creature ability to cast spells like a x-th level druid/cleric/wizard/sorcerer/... . How much should the template's CR modifier be?
Few monsters have similar abilities, so it's been a real problem for me to find out the exact CR modifier. (Obviously the CR offset shouldn't be more than x)
a comparison is the [Spellcasting Class] Creature templates. these templates grants 5 spell slots, aside from a few important class abilities of the related class. These templates have a max CR modifier of +3.
Well looks like the CR modifier is not a fixed number. Then I'll have to add some restrictions:
What's the approximate value of the modifier when 1/2 base CR <= x <= base CR, and the base creature has a SCL of more than x?(e.g. Base creature = Elf Wizard 19, x = 15)
And what's the approximate value of the modifier when x < 1/2 base CR, and the base creature has a SCL of more than x?(e.g. Base creature = Elf Wizard 19, x = 6)
And what's the approximate value of the modifier when x < 1/2 base CR, and the base creature can't cast spells?
I think that should make the question clearer.