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About Sneak RuntTODO
HEADERS
[Race:]
[Classes/Levels:]
PROFILE PFS Information:
PFS Number: 137974-2003 Experience: 28 Major Factions
Minor Factions
All Faction Reputation
Pathfinder Training
Sneak Runt
"hobgoblin runt" (unbreakable goblin)
Hero Points: 1 Languages:
HP: 46/46 (10 goblin + 10 ranger + 2 con) ARMOR CLASS
Unarmored: [T], Light: [T], Medium: [T] SAVING THROWS
Class DC: 19 (10 +4 (dex) +5 (prof) + (item)) [T]/ Speed: 25ft. Melee Strikes
[Dice=light mace, dex, trained, precision]1d20 +9[/dice]
[Dice=sap, str, trained, precision]1d20 +5[/dice]
Ranged Strikes
Weapon Proficiencies
Acrobatics: +9 = 4 (dex) +5 (prof) + (item) - (armor) [T]
STR 8
Ancestry Feats and Abilities
Skill Feats
General Feats
Class Feats and Abilities
Bonus Feats
Combat Gear:
Magic Items: Consumable Items
Other Gear:
Bulk: 2.6 (Encumbered at greater than 4 = 5 -1 (str); Maximum at: 9 = 10 -1 (str)) Coins: ? copper ? silver ? gold 0 platinum (?gp) Lifetime Earnings: 162.47 gp
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Ally boons:
* = consumable boon Unused Boons: Run Away and Join the Circus, Snare Training, One With Nature, Expanded Summoning, Shoony Ancestry Consumed Boons: Society Connections (Downtime) Purchased Boons:
(use this for boons bought w/ Fame, which don't come w/ a Chronicle) (Vigilant Seal) Champion (Faction) (0 fame) Wayfinder (slotless) (2 fame)
CHRONICLES 1. PFS(2) 1-01: The Absalom Initiation:
Head Initiate Janira Gavix invited you to a party to celebrate the latest group of initiates to formally join the Pathfinder Society. The party's attendees included many high-profile members and associates of the Society, including many of its current and former faction leaders. But the party was more than just a chance to socialize: several faction leaders were looking to assign simple missions to new agents. After the celebration, you explored an abandoned ship where you pacified a strange fleshforged creature, searched a haunted house where you found signs of grave misdeeds in the past, investigated a ritual being conducted in the Blakros museum and recruited the ritual's inquisitive caster, and un-petrified someone who had been frozen in stone. Engraved Wayfinder (Slotless): To celebrate your success as a Pathfinder agent, Janira gave you a compass lid engraved with your name and a Glyph of the Open Road, symbol of the Pathfinder Society. You can attach this lid to any compass, including a wayfinder, to personalize it. X Society Connections (Downtime): Your connections with leaders within the Pathfinder Society help you find opportunities, both new missions and support for your other endeavors. Check the box that precedes this boon when you Earn Income during Downtime to attempt a task of level 3. If you critically fail the check, you still earn the result of a failure for that task. Reputation(s): +4 (Vigilant Seal)
2. PFS(2) 1-12: The Burden of Envy:
Working on behalf of both the unscrupulous Guaril Karela and the noble Valais Durant was unusual to say the least, but at least your work has benefitted a few of the unfortunate souls suffering in Belimarius's cruel grasp. The Runelord of Envy may have been beyond you this time around, but perhaps you'll find a reason to return to Xin-Edasseril in the future. □ □ Valais's Assurance (General, Limited-Use) Valais Durant is the leader of the Radiant Oath, in no small part because of her kindness and willingness to share her power with those in need. You may check a box nexxt to this boon and spend an action to use the champion focus spell lay on hands, heightened appropriately for your level. This does not cost a focus point. Reputation(s): +4 (Vigilant Seal), +2 (Radiant Oath)
3. PFS(2) B1 Whitefange Wyrme:
In the northern village of Aaminut, you accepted a bounty posted by local leaders to track down and deal with a creature that had been stealing fish and leaving a mess in its wake. You followed the trail of the creature and discovered him to be a tatzlwyrm, a territorial and prideful dragon who bleieved those fish were his rightful due. When confronted with this sight, you slew the dragon. Reputation(s): +1 (Vigilant Seal)
4. PFS(2) B2 Blood of the Beautiful:
At the farm of Druman alpaca breeder Wilhuff Harjhack, you accepted a mission to track down a predatory creature that had been sneaking into Wilhuff's fields at night and draining the blood from his prized animals. Farmer Wilhuff feared that if something wasn't done, his prized baccalia, the golden-fleeced Majesty, would inevitably fall prey to the monster. Determined to stop such a travesty and loss to Golarion's beauty from occurring, you tracked the monster back to its lair, finding a deadly chupacabra! Reputation(s): +1 (Vigilant Seal)
5. AP151 The Show Must Go On:
As a member of the Circus of Wayward Wonders, you managed to not only put on a successful show without your ringmaster, but also solve their murder! You rescued the leader of a group of scholars from their demon-corrupted followers and discovered a xulgath plot to destroy a vital artifact. Run Away and Join the Circus: Your adventures have earned you the unique opportunity to train with a traveling circus. Check the box next to one of the following options and cross the other off your Chronicle Sheet.
Reputation(s): +12 (Vigilant Seal)
Task Level 0 - Check DC 14
Task Level - Check DC 14
Loot:
6. PFS2 1-07 Flooded King's Court:
It’s hard to say whether the undead, the crocodiles, or the goblin play was the most harrowing challenge you faced, but hopefully the decisions you made will all work out for the best. With goblins and ancient undead involved, what could possibly go wrong? Blast from the Past (General): You chose to deliver the undead Marcon Tinol to Venture‑Captain Drandle Dreng, trusting in the experienced Pathfinder’s ability to deal with the undead safely. This boon will have unique benefits and consequences when slotted in a future scenario. Reputation(s): +2 (Vigilant Seal) +2 (Vigilant Seal)
Loot:
7. PFS2 2-00 The King in Thorns:
With the artifact Perennial Crown in hand, a large group of Pathfinder agents set off for the Door of Seasons, a gateway to a mysterious demiplane. The creator of the demiplane, the Thorned Monarch Qxal, used magical trickery and sent hordes of fey allies to try to stop you. When you reached the demiplane, you found one of the founding members of the Pathfinder Society, Gregaro Voth, whose life had been sustained over the centuries by the magic around him. By working together with Voth, you managed to take control of the demiplane. You thwarted the Thorned Monarch’s final assault. Thanks to your efforts, what had once been the evil fey’s stronghold is now a new Pathfinder lodge. Reputation(s): +4 (Vigilant Seal)
Loot:
Bot me:
She'll generally strike her Hunted Prey with her crossbow to do precision damage, them use moving reload to move and sneak while she reloads for next round. She'll try to always stay concealed and away from the foe when possible. Since her tactics revolve around a single big attack and staying hidden, when her other action is not required for hunting prey or retrying a failed sneak, she will try to do something else useful, like recall knowledge or the like.
In exploration mode, she will always choose to be stealthy given the choice. But she may put her other skills to use if the party really needs her to. How did Sneak Runt become a Ranger
What does Sneak Runt look like?
How does Sneak Runt behave?
Why is Sneak Runt on this adventure?
Which nation did Sneak Runt grow up in? How did this nation influence them?
What does Sneak Runt love?
What does Sneak Runt hate?
Which other Pathfinders (PCs) does Sneak Runt rely on for teamwork, survival and butt-kicking? Does Sneak Runt have a bro? a mentor? a father figure? maybe a rival?
How does the race of Sneak Runt influence their views? Is Sneak Runt a stereotype of a certain race? How are they different from most characters of their race?
What is Sneak Runt afraid of? Does Sneak Runt have any phobias or worries?
What is the most treasured possession of Sneak Runt?
What are at least 5 background and concept elements for Sneak Runt?
What are at least two goals for Sneak Runt?
What is at least one secret about Sneak Runt?
What are at least three people that are tied to Sneak Runt?
What are at least three memories, mannerisms, or quirks that Sneak Runt has?
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