Snacker's page

5 posts. Alias of James Humphreys.


RSS


I've tried searching this, and it seems like the answer is no, but I wanted to ask it again:

Can you hold on to a feat until a later level?

The reason that I ask this is because I am playing an unchained summoner, with a focus on improving my Eidolon to the max. To this end, I am putting as may feat slots toward Extra Evolution as I can. You can take that feat at levels 1, 5, 10, 15, and 20. The problem is that level 20 one. As an unchained summoner, I do not get a feat slot at level 20, so there is no way to actually take the feat at that level, unless I hold onto a feat slot. I know there are retraining rules, but is that the only way to do this? It seems like a bit of an oversight.


Good to know! Thank you!


I'm looking at buying this AP since I am running my crew through RotRL now. It is a little early to look to this since they are only on book 2 of that, but still.

I checked these out on amazon, and it looks like there are two versions. One is the standard yellow cover that is sold on this site, but there is a purple cover version too. What is the difference between the two? Is there one?


1 person marked this as a favorite.

Here is what I would love to see in card form to make things easier (though I don't know how realistic it is):

Summons: Instead of having to pull out the bestiary, and write out a stat block on a notecard or something every time a monster is summoned, you can just hand them the card for the summon (or the whole deck beforehand and let them find it), and everything they need will be right there!

Spells: A number of cards with the rules for each of the spells on them so that they can be kept with spellcasters so that they will have easy and quick access to them.

Both of these would be a bit tricky, as there are a number of each (especially spells), and they would likely have to be split into separate decks, but they could be very handy. I especially want a deck of summons, because it almost always causes the games to come to a halt any time one of those is cast. We have a token set for summons, why not cards?


1 person marked this as a favorite.

I'm shocked that nobody has mentioned Skull and Shackles yet. I was just coming here to see if that might be in the works, since the best Amazon has the first one at is about $80. I would love to run a pirate adventure, and I hear this is a popular adventure path too, so why isn't this a popular choice for the next hardcover?

I was wanting to start this adventure path until I saw what it was selling at, and after some research, I settled on Curse of the Crimson Throne, since that has a hardcover and it wasn't insanely overpriced due to being out of print.