Rogue: 11* [8+2 INT+1 RACE]
The rogue’s class skills are Acrobatics (Dex), Appraise (Int), Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Disable Device (Dex), Disguise (Cha), Escape Artist (Dex), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (local) (Int), Linguistics (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Stealth (Dex), Swim (Str), and Use Magic Device (Cha).
*12@1st Level due to Favoured Class bonus.
Acrobatics +8: 1 Rank; +4 DEX; +3 Class; -0 Armour
Bluff +2: 1 Rank; -2 CHA; +3 Class
Climb +5: 1 Rank; +1 STR; +3 Class; -0 Armour
Craft (Alchemy) +6: 1 Rank; +2 INT; +3 Class
Disable Device +8: 1 Rank; +4 DEX; +3 Class
Escape Artist +10: 1 Rank; +4 DEX; +3 Class; +2 Feat; -0 Armour
Intimidate +2: 1 Rank; -2 CHA; +3 Class
Knowledge (Local) +6: 1 Rank; +2 INT; +3 Class
Perception +5: 1 Rank; +1 WIS; +3 Class
Profession (Herbalist) +5: 1 Rank; +1 WIS; +3 Class
Sleight of Hand +8: 1 Rank; +4 DEX; +3 Class
Stealth +10: 1 Rank; +4 DEX; +3 Class; +2 Feat; -0 Armour
Languages: Common, Goblin, Undercommon