Jhofre Vascari

Sloppycrane's page

RPG Superstar 7 Season Dedicated Voter. 94 posts. No reviews. 1 list. No wishlists.




Has anyone ever tried to run an arena for pathfinder? Theres a venue in my town that is openly recruiting new business, and I had the idea of trying to get some tabletop started on Sundays. I had the idea to kick it off by running an arena tournament, but I'm not sure how much interest it would generate.

I guess I'm just looking for feedbackn if anyone is willing to weigh in.


Which is affected first when you take damage?


"Prerequisites: Cannot have a patron deity.

Benefit: Once per day when you have half your total hit points or fewer, you may heal yourself of an amount of damage equal to 1d8 plus your total Hit Dice as a move action. This is a supernatural ability.

Special: You can take this feat more than once. Each time you do, you may heal yourself one additional time per day."

Does it heal an equal amount of nonlethal as well?


If someone makes their save to disbelieve a shadow weapon, does it still deal sneak attack damage? since it still does 1 point of damage?


Maybe I'm being lazy, but I can't find anything that explains the degree to which you can "move" the basic illusion spells (silent, minor, or major image). Can you make them move intelligently or react in any way? since you're concentrating on them? Any reference to the answer would be great.


If any GM or player who can write is out there and wants to share a well written story from a gaming session, I'd read it.


need I ask more?


...can still cast spells with natural spell, correct?


What all non-metamagic feats can I apply shocking grasp/any touch spell to improve it?


...if you took a social or skill feat that was not a prerequisite.


I felt like adding this as it's own thread because it did not belong in the "Rolling Stats" thread at this point.

What do you folks think about your stats' function in role-playing?

I.E.

Character with a 6 CHA delivers an amazing speech.

Character with a 9 INT makes a pulley system that wedges open a sealed stone door.

Character with a STR of 8 stands around until he can hit a 20 to burst down that same door.

ETC...


So, I was thinking, if a prepared caster can add a metamagic feat at spell selection, shouldn't a sorcerer/bard be able to do the same? The obvious trade off being that you have used up a spell known.

For example: at 4th level a sorcerer can select one 2nd level spell off of the sorcerer/wizard list OR it "can be [an] unusual spell that the sorcerer has gained some understanding of through study" (Sorcerer Class).

So at 4th level could a sorcerer choose, say, a reach shocking grasp? Provided of course that the character has the appropriate feat.