
SlammAndrewz |
SlammAndrewz wrote:I know full well that won't last forever.Not to be rude but your PC isn't worth note outside of its fluff; not because of your build, but because it's a kineticist so it *can't compete* with even moderately-capable DPR. Like others have said, 'high floor, low ceiling'.
They knew what they were doing and need to grow up and accept the early-game they signed up for.
Oh yeah, for sure. I honestly don't care if I'm the party's leading damage dealer or most ineffective member. I literally just wanted to make this character because it seemed like the one I wanted to play. I'm happy he's built well enough to play as, though as others have mentioned theres not a huge amount of mistakes you can make with Kineticist so the potential to screw it up was quite low.
The party will get over it, and will soon see the character is in-line with everything else.
MerlinCross wrote:So I'm not the player or GM, but I think I can answer this one. They're level 2. They only have two things to spend burn on (infusion and defense). They only need to spend one point on defense and gather power can negate any cost from the infusion. So they're not dealing with burn. Not yet anyway.Stupid question because it always comes up as a point in favor of the class being weak.
How's the player dealing with the Burn?
Completely correct. So far, I've not needed to utilize burn to much other than the shield bonus. Due to playing the blood kineticist archetype, my first level infusion is 0 burn, so I've not needed to worry about that as of yet.
That said I know as I level up that will change, and when it comes to managing burn I'll just have to know when to and when not to use it. I've come to pathfinder from quite a heavy fighting games background, and have always enjoyed playing characters who take damage to deal it (Think Lucario in Smash Bros) so from that mindset I'm prepared to take risks to gain reward, and if it all goes wrong, then heyho! It's just a game :)