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Slade Wilder's page
259 posts. Organized Play character for Daxter.
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Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
I will not be joining you guys unfortunately. A certain announcement has me put off of PFS. :( Have fun though.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slade moves to help the group with the blue armor.
Power Attack: 1d20 + 6 ⇒ (15) + 6 = 21
1d8 + 10 ⇒ (1) + 10 = 11
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slade moves up, drawing his blade and takes a swing at one of the armors.
Power Attack: 1d20 + 7 - 1 ⇒ (19) + 7 - 1 = 25
Confirming Threat: 1d20 + 7 - 1 ⇒ (7) + 7 - 1 = 13
Damage: 1d8 + 10 ⇒ (6) + 10 = 16
Extra Crit Damage if confirmed: 2d8 + 20 ⇒ (7, 5) + 20 = 32
Sneak Attack if applicable: 1d6 ⇒ 6
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Reflex: 1d20 + 6 ⇒ (14) + 6 = 20
"After all this talking, it finally gets interesting."
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"Are you just making up things out of thin air? Sad and pathetic." Slade growls.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"This man, if you can call him that, is pathetic. He walks about claiming the blood of a god like the fool Forath Bozbeyli. He lets the trade canals fall into disrepair so the pirates profit. The same pirates who somehow happen to have relics that he's claimed from the local museum. I would spit on him, but I wouldn't want to spend the effort."
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"The bleeding sod has a lot of nerve." Slade will stand among the contacts, just to watch their backs.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"It is fortunate he is rattled. He will make even more mistakes."
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"Agreed. We should hurry."
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Yea, I think Q'lack has the best plan.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"Alright. As long as you have the details figured out."
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"Your plan is solid. But where are we going to keep them concealed?"
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"Not surprising. Zespire probably doesn't even know that 'he' fired them. The plan sounds solid enough."
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"Did the Count dismiss you himself? Or did someone else tell you that?"
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Perception: 1d20 + 6 ⇒ (12) + 6 = 18
"See these barrels? The maker's mark is familiar." Slade states pointing it out.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slae steps forward and slashes at the pirate twice.
Haste, Power Attack: 1d20 + 8 ⇒ (18) + 8 = 26
Power Attack: 1d8 + 10 ⇒ (5) + 10 = 15
Haste, Power Attack: 1d20 + 8 ⇒ (3) + 8 = 11
Power Attack: 1d8 + 10 ⇒ (6) + 10 = 16
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slade moves in and slashes at the only reachable pirate.
Power Attack: 1d20 + 8 - 1 ⇒ (8) + 8 - 1 = 15
1d8 + 7 + 3 ⇒ (4) + 7 + 3 = 14
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slade starts moveing forward, blade drawn though low to the ground.
Stealth: 1d20 ⇒ 10
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"It's about time." Slade replies as he cracks his knuckles. "I thought my talents were going to go to waste."
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"We'll make sure he gets what's coming to him."
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"We're tasked with investigating this. Cooperation is appreciated." Slade states folding his arms, playing the role of guard comes naturally to him.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
I believe we're done here, so yes.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"Just let me know when I'm needed."
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slade will stay outside unless requested or combat happens.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"If by surprise, you mean a fight? Then I'm always ready." Slade draws his falcata, a weapon clearly well used.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"Us grunts only get what they think we need to know. Are you on the list? You could help us out. We might put in a good word for you."
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slade steps in to defend his comrade. "Because I'd break your legs for trying, mate. Step aside before you get hurt. No one wants that. No job is worth it."
Intimidate: 1d20 + 6 ⇒ (11) + 6 = 17
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slade will move in, though stealth was not his forte.
Stealth: 1d20 ⇒ 14
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Do we want to break the door down?
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slade stands by playing the role of bodyguard. My options include breaking the door down and breaking the door down.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
I think we should investigate the chandlery.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
I think we should lure the pirates out of hiding. Is anyone good at bluffing? Spreading some false rumors might do it.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"Dealing with pirates is more in my skillset. I don't crack safes."
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Sense Motive: 1d20 ⇒ 19
Slade raises an eyebrow and lets out a snort when he realizes the truth.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Sense Motive: 1d20 ⇒ 3
Perception: 1d20 + 6 ⇒ (5) + 6 = 11
"Indeed. It seems fortune has favored us." Slade keeps his eyes and ears open.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slade stays quiet but keeps his vigilance as the others speak. They seem to have things covered.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"We should talk to more people." Let's just go down the list so Patrician Neffery Adimare next.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"Indeed, we would like to verify his claims."
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"I know how to be discrete. I am a professional. The city guard won't bother you about us."
Local: 1d20 + 5 ⇒ (19) + 5 = 24
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slade keeps his eyes open as the more gracious talk.
Perception: 1d20 + 6 ⇒ (13) + 6 = 19
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
I'm good with starting anytime.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"I can keep a low profile if need be. Let's get on with it." Slade states ignoring the philosophy talk.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Local: 1d20 + 5 ⇒ (10) + 5 = 15
Local: 1d20 + 5 ⇒ (8) + 5 = 13
"Sounds easy enough. Ridonport should be our first stop."
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"Sounds like you need a dirty job done as usual. I'm in. What kind of misdeeds?" Slade is a tall and armored man. A scar over one eye, beard, and his scowling expression complete his grizzled look. A vicious looking falcata is strapped to his back.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Player's Name: Peter/Amazing Red
Character's Name: Slade Wilder
Faction: Sovereign Court
PFS #: 20056-18
Gold: 880
XP TRACK: Normal
Day Job roll: Profession(Soldier): 1d20 + 7 ⇒ (19) + 7 = 26
Notes: A bit of a debbie downer/sourpuss.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
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