Azi, Gandareva

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My PC's do not have much going in the way of diplomacy and have managed to make all NPC's except Jask unfriendly or hostile. Sasha stormed off and was encountered at the first dimorphodon nest. The flyers Dinos got three lucky hits on her and she went unconscious. She died six rounds later, as nobody really tried to reach and stabilize her.

Ishirou has been largely left alone, and Aerys has been steadily consuming the supply of alcohol the party brought with them.

Gelick went hostile as well and started using prestidigitation to make the food taste awful. PC's caught him at this and beat him to a bloody pulp. When he recovered and the PC's were away from the campsite, he took almost all of the remaining food and left.

Any suggestions on where to go from here? Not really sure what Gelick should or would do, but actually being assaulted merits leaving the group, in my opinion.


Longtime gm and lurker here, starting up my 2nd adventure path. Have found this forum to be extremely helpful, and looking for advice that could be offered on running the game with a large group.

- With 6 PC's, is it effective to increase random encounters and treasure be increased 50%? It sounds too easy to be correct, hoping some strategies can be offered on how to modify treasure and CR on the fly.

- Party will have a druid, but type of animal companion is as yet unknown. Any suggestions on how to handle the shipwrecked animal, or is it better to roleplay the druid finding an animal companion on Smuggler's Shiv?

Have already decided on making small modifications, such as having the PC's wake up on the beach 2 at a time so that nobody has to miss 5 rounds of action at the start of an adventure.