Skoll's page

Organized Play Member. 2 posts. No reviews. No lists. No wishlists. 4 Organized Play characters.


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Again the whole power lv for cost of item is ridiculous argument. Not all spells or items are balanced, most specifically not around each other. Again deathwatch is a supernatural ability or a spell....why the flying f**** would it work just by going yup he has blood on his clothes and it looks to be his? Clearly it functions by reading the life force in individuals which would be perceived as an aura, guess what this aura would appear even if you are invisible. It's like arguing pcs can't see an invisible monster underwater...he displaces water and creates air bubbles.
Seriously. .. making deathwatch stupid and particularly useless (again most parties tend to kill things in combat or use heal checks after)


I gotta agree with soggy, these " don't be daft" responses are not only unbecoming but also illogical. RAW deathwatch allows you to see invisible and stealthed creatures, it is completely daft instead to assume what deathwatch lets you just see if the creature is a little bloody. You can't really just go ahead and interpret a ruling like that.... saying why a lv 1 spell would supplant a lv2 is to imply that all spells are just as useful and powerful as others which is simply a laughable concept