Ratfolk Caravan Guard

Skilgim's page

21 posts. Organized Play character for J.G.


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Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

Thank you for the game and the chronicle.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

The ratfolk moves to flank the creature to bites it.

Jaws, vs off guard: 1d20 + 7 ⇒ (11) + 7 = 18

Damage, sneak: 1d6 + 4 + 1 + 1d6 ⇒ (3) + 4 + 1 + (2) = 10

Then he moves back because he knows he wouldn't stand with such violence against him.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

Tirion, I think you have -2 to your attack because of the volley 30 trait of the longbow

As he can't get a flank position Skilgim demoralizes the wyrm and fires two arrows at the creature.

Intimidation: 1d20 + 5 ⇒ (16) + 5 = 21

Hey you the would be dragon. Stop to annoy the people of the bay, understood?

Shortbow: 1d20 + 7 ⇒ (20) + 7 = 27

Damage: 1d6 ⇒ 2

Crit: 1d10 ⇒ 6

Shortbow: 1d20 + 7 - 5 ⇒ (20) + 7 - 5 = 22

Damage: 1d6 ⇒ 3

Crit: 1d10 ⇒ 3

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

It does talk but what does it say?

The ratfolk sees that the wyrm has noticed him. So he talks too.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

The ratfolk follows stealthily ((+7)).

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

Yes, let's move forward.

And he hazards a toe.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

We should be sneaky and cautious by now.

The ratfolk draws his bow looks inside the cave with his darkvision.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

And the dogs can’t even scent them. Pfff

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

Mmhh I'm a city one. Not used to the wilderness. I don't know to follow tracks.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

The ratfolk understands the reaction of Chén Fú. He's not looking forward to meet the dogs.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

I don't know how to heal people. But the family should know that I think. But yes for the cold clothes. I got them.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

Let’s go there on feet. It will safer than to go with dogs. concludes the ratfolk.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

Well we should go to investigate about this creature.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

Recall knowledge:
Arcana: 1d20 + 4 ⇒ (19) + 4 = 23

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

The merchant approaches both leaders. Hello, sorry to disturb you but we've read the announcement over there. Where was this creature seen last? So it's easier, you know.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

Skilgim observes the elf who wants to become member of the family. Mmhh, he can be useful.

The merchant is happy to have sold something. So it's a good day.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

Very cheap indeed. Only one single copper for 10 pieces.

The ratfolk looks interrogatively to the halfling.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

Looking at Chén Fú the ratfolk reacts: So you ask us to form a family, right? It can be possible. Can I sell you some chalk by the way?

Wearing a leather armor under his cape, a shortbow with its quiver seems to be the lonely weapon he carries.

My name's Skilgim, wandering merchant.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

Once you click on the gameplay thread you should get the possibility to click on a small blue advertisement to generate the thread.

Horizon Hunters

Rogue 1 / HP 15/15, Perc +6, AC 19, Fort +4 Ref +9 Will +6 / Active conditions: Darkvision, Surprise attack, Nimble dodge

Macros filled up
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1 glyph

I think I'm ready.