Illithid46 wrote:
It's the DM's call, but I can't help but feel like playing a lich will somehow be disruptive to the rest of the party. At the very least, my argonian will immediately see it as an abomination to be destroyed, so...y'know, maybe invest in some illusion spells/a paper bag.
In fact, I think I'll fiddle around with my stats a little, if i don't have to spend on luck. Revised sheet: http://pastebin.com/cAaqsmw9 Now I can get Crippling Strikes without having to pay a ton of extra XP to boost my strength first. Should be handy. EDIT: A friend of mine is interested in joining, but cannot into paizo's forums. here's his character sheet: https://docs.google.com/document/d/1HUKTZ-E3JJMBZ3ZPLSItbv7Trkqf8gf4xJtzf7O xEbQ/edit
RelentlessImp wrote:
Starts at 30, for real? That seems insanely high... Ah, yeah, it does say it though. Words it really weird, but there it is. Welp, Xa's luck should be exactly 30 higher, then.
Yay, DM returns. I had a question earlier if you missed it: SkeletonBait wrote: unarmed parrying doesn't actually negate damage from armed attacks, it only gives a chance to remove special effects from the opponent/allows for defensive SFX like any other parry. Is there going to be a houserule where unarmed parrying does negate damage? Perhaps with a talent I can get later? Or should I just use evade if I want to go on the defensive? It's not a huge deal - my evade is only 10 less than my weapon skill, and if push comes to shove I can always just use a staff or something, but I figured I'd ask beforehand.
Lorkhatosh wrote:
Haha, yeah. It really, really looks like they thought the bosmer wild hunt and the hircine wild hunt was the same thing, and merged them into some twisted abomination. Almalexia getting kicked out of her own temple by some mid-tier daedra cultist with no real background was what rustled my jimmies the most, though. So dumb.
Lorkhatosh wrote:
It was hinted at pretty strongly before ESO, particularly in morrowind with Traveling-New-Woman. She licked the hist tree prematurely, and was soon after found doing 'something' with a boy from her nest. Also, the name New-Woman kind of all but outlines it. There are other interpretations, but it still seems the most likely. Why else would they wait until that specific age before giving them a name? Considering that most argonian names employ pronouns of some kind, it'd be awkward to give them a name at birth if they'd just have to change it later. Also, not all ESO lore is crap. It seems like a really specific fact for them to just pull out of their butts.
summ_gai wrote: Sounds legit, the Argonians are pretty much stated to be nonsapient reptiles that the hist uplift via their sap, all argonian newborns are supposedly fed this sap at birth so they're made more than lizards. (presumably expatriot populations are regularly give supplies of hist sap on a regular basis) Not newborns - they get it when they're adolescents/on the cusp of adulthood. They're still largely humanoid even if they don't drink the sap, but the amount of sap they drink determines how humanoid they appear. If they drink less, or none at all, you get stuff like morrowind argonians who have been held in captivity and thus look much more reptilian. Speaking of morrowind, fun fact: argonians are genderless until roughly puberty/maturity, which is why they don't get a name until then. Presumably they'll develop on their own over time, but the sap helps them develop much more naturally (hence why morrowind argonians are much harder to tell apart, gender-wise). This is what the morrowind manual means by life-phases. Contrary to popular belief, they don't actually switch genders or whatever. EDIT: by the way, unarmed parrying doesn't actually negate damage from armed attacks, it only gives a chance to remove special effects from the opponent/allows for defensive SFX like any other parry. Is there going to be a houserule where unarmed parrying does negate damage? Perhaps with a talent I can get later? Or should I just use evade if I want to go on the defensive? It's not a huge deal - my evade is only 10 less than my weapon skill, and if push comes to shove I can always just use a staff or something, but I figured I'd ask beforehand.
(quick note: favored characteristics are agility and willpower. Forgot that pastebin doesn't show the colors I marked them with in Word) It seems like just about every 'mythic' art is somehow sound-based. Thu'um, sword-singing, tonal architecture, voice of the emperor (if that counts). I was thinking the Argonian variant would be based less on sound and more on touch/vibration, effectively feeling motions in the soil, or ripples in water. And yeah, it's possible that the Tsaesci Kiai may have been co-opted/integrated into the martial art Xa-Raku uses. Though originally it was developed by one of his predecessors during the Arnesian war to help unarmed slaves defend themselves (there's no direct lore to support this, mind you, but you see plenty enough monks working for the Twin Lamps in morrowind, and there are real-life instances of enslaved cultures that did the same sort of thing).
summ_gai wrote: sounds legit Skeletonbro, admittedly the only thing Argonians have going for them is their connection with the hist and outside of Black Marsh that's of limited use so making deals with daedra, getting an artifact, or engaging in an unusual skill set is the only way to get mythic. Argonian Kenshiro sounds pretty legit. Would you take healing abilities so you can ATATATA someone into good health? I'm taking a bit of restoration already, yeah. I'll also be using fortify spells so that I can make my muscles tear through my shirt when it's thematically appropriate. We'll see if we can't figure out some wacky pressure point/quivering palm shenanigans with the DM. GM Tayem wrote:
Aw yis. Amulet of Mara, works every time. Anyways, here's my character: http://pastebin.com/BJQhZGui
I hope I'm calculating luck correctly. It seems like it starts at 1, but I can't quite find the rules supporting that.
I didn't really have a specific plan for a 'mythic' power or esoteric art, namely because argonians aren't known for having one. He's a monk who reveres the cycle of life though, so if my character is going to be LDB-tier it'll probably be by way of tapping into either nature powers or the flow of life energies itself, to kind of disrupt the bodies of opponents, particularly the undead/unnatural. Argonian Kenshiro, basically. |