Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
Sirus glances at Shakes, but says, Somebody's likely to look in on this little rukus soon. Everyone knows the sound of gunfire, after all. We need to hold off the looters that come poking around if we are to gain anything from this little incident.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
Sirus was just about to pull the trigger on his own lasgun when the shop owner suddenly ignites, just like the monster did...
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
An associate. You never said I had to do this alone, after all. Sirus plops the ore down onto the floor. Your shortage is being caused by some kind of mutant infestation as far as I can tell. We got attacked while we were down there as well. I recommend a heavily armed, and armored, sweep of your operational area.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
If treatment can be had for is than 15 creds then yes. I don't have a strong feel for the value of the currency yet. As Sirus makes his way back (possibly via a medical plaza), something works is way through the pain. Something off. He asks,
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
"I plan to turn it in for creds. Honestly, I'm flat broke and this is the only way to fix that situation. I'm actually looking for what has caused the regular shipments of this stuff to stop, but this should at least soften the blow if I fail."
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
Sirus limps along under his load of ore. His leg screams in pain. He put forth his utmost effort to ignore it.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
The thing mauls Sirus's left leg.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
will vs 40: 1d100 ⇒ 43
Sirus is completely thrown off by the appearance of the horrific creature.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
Sirus isn't exactly thrilled to have to mine the stuff himself, but it was better than nothing. Sirus pats his arm when the sound appears. It looks like a unconscious fidget. He's actually setting his hidden lasgun to overload.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
Crap. Sorry. I completely forgot. Man, talk about starting a relationship of on the right foot. I saw it going in that direction! he points, But it's probably gone now. Let's keep moving. Whatever it was, it was too fast for me. If it meant is harm it'll be back.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
awareness untrained vs 11: 1d100 ⇒ 22 Sirus supresses a cough as they arrive. I've got to get my respritory system upgraded. This flesh goes haywire at the slightest thing. he thinks.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
Sirus nods. I was just told the same from this upstanding merchant here.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
Sirus is a pretty unremarkable person in his fleshy bits. Average height, brown hair, and a bushy moustache are the only notable features. What made him stand out were his robes (slightly worn) and his Utility class mechadendrite. He regards tree shaking man with the neutral mask that is the hallmark of the Admech.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
awareness vs 11: 1d100 ⇒ 96
Sirus scans the pile and doesn't see anything right away. Maybe if he scrounged around he could find something, but he didn't feel like spending that kind of time here.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
Increased disappearances was worrying. That almost always led to instability in the local markets, which meant reduced tech availability. He didn't have enough data to extrapolate what may be coming, but anything from an Imperial Tithe to a gang war was possible. Normally he would like to move to a more stable region, but he didn't have the resources this time. Point me in the right direction and I'll fix one item of your choice free of charge up to 15 cred.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
Sirus is momentarily jealous of the augmented eye. Sucn an upgrade would be his eventually, but nice things required credits. He sighs inwardly and approaches the vile little man. A quick glance at the thing he was working on was enough to dismiss it as scrap so he ignored the man's clumsy attempts to repair it.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
Sirus stores the information away and does his best to avoid the sickly folk. It would not do for his biological components to become incapacitated.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
Sirus keeps his hood up, his eyes open, and his mechadendrite obvious. 95.6% of the time his perceived association with the Ad-Mech kept him safe. This was not 95.6% of the time, so he didn't trust it now. He had the equivalent of a M36 lasgun strapped to his arm and hidden, but that would be of little use against more than a single assailant.
Wounds:5/12 Crit 0 | Fate 3/3 | Currently: fatigue0 | insanity 0 corr 15
Sirus nods. Deadline?
He takes the details and heads back to his lair to make sure he had everything. He does. It's actually hard not to have everything. He's been here for what feels like ages and the only addition he's made is the decent sword at his hip. He sighs and sets off for the deepest levels of the Hive. Time to go see why the Twists are keeping their metal from the Man. |