HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Well, Simon was certainly right about not racing through Undermountain!
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
RIZZENMAGNUS wrote: awwwww shiiiiiiiittttt buddy! almost a nat 20!!!!!!!!!!! oh that sucks so bad. thats like, insult to injury... I figured, dice roller gave me 2 20s earlier today! I didn't think I'd get a 3rd...
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Ok, I need a 20... Stabilize 1d20 + 1 ⇒ (19) + 1 = 20 Oh so close... Simon's body let's go of life, he shudders and dies, having reached but not accomplished his goal.
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon hovers over deaths door accordingly....
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
I believe that's that for my little friend - his goodies for the Party: Ring of Protection +1, Heavy Corrosive Crossbow +1, Trapspringer's Gloves +5 Dis Dev, Deep Red Sphere Ioun Stone +2 Dex, Belt of Mighty Con +2, and Incandescent Blue Sphere Ioun Stone +2 Wis. I'll build my new PC this week for Rizzen to review. :(
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
This might be Simon's last roll, he needs a 20 or he's dead... Stabilize - Constitution - 1d20 + 1 ⇒ (6) + 1 = 7
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Ah, I missed the post where the Fervor didn't take effect. The -1 penalty was in my roll. Simon lays out, looking dead, not quite dead, but it doesn't look good.... Fortitude save dc 13 - 1d20 + 5 ⇒ (4) + 5 = 9 Doh!
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
RIZZENMAGNUS wrote:
No worries, I expect nothing less from Undermountain! - Fortitude Save dc 13 - 1d20 + 5 ⇒ (7) + 5 = 12. Oh boy... Simon's woes continue as the swarm and the venom sinks into his veins. Simon summons another version of himself and runs towards the hulking mass! Acrobatics check to slide between his legs to try and get behind the foe - 1d20 + 15 - 1 ⇒ (10) + 15 - 1 = 24. Simon create an illusory double of himself as a move action. This double functions as a single mirror image. He takes a double move to run at the creature to get away from the swarm or at the very least have the swarm harry the foe as well.
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Perception 1d20 + 22 ⇒ (10) + 22 = 32 "There's a door near me as well... that trap is magic perhaps..." He frowns and draws his shortspear ready for battle though still fairly well injured. "My thanks Sister Olga". Simon holds in place despite his desire to check that door.
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
"Hold on, I'll check that", Simon will check to see if the trap has been triggered or will reset... Perception Check Lightning Bolt Trap 1d20 + 22 ⇒ (2) + 22 = 24 2 2's in a row!
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon sits up, "Fantastic jump! So uh, any chance you can you help me with these injuries". He smiles somewhat cheerfully but clearly weary.
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon tries to get up to continue to run, but luckily, he's in too much pain to do so, "I'm not so great. Just trying to demonstrate why we shouldn't be running through the halls willy nilly, I hope I've proved my point..." He sits up, wincing in pain. OUCH!
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon: Through the fear Simon curses himself, Why can't I be brave like other Halflings!, his legs pump knowing deep down, he is probably placing himself in greater danger even now....
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Will DC 14 1d20 + 10 ⇒ (2) + 10 = 12 Simon feels the panic well up within him and races back the way the group came! He bites his lip as to not yell out. Whoops!
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon draws his short-spear, ready for battle...
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon pads back, "Smells like death in the next room, it appears empty, four pillars but I cannot see the entire room from where I stood. Clearly, with my light, whatever in there knows something is near by..." He pauses, "Astrilith, do you wish to attempt to remove that ring before we proceed or do you still fancy it despite it nature?"
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Tolenn Hilldane wrote: Tolenn crosses her arms and shares Simon's amusement at the other's commentary, adding her own ,"Do they usually chat so much...hard to do important work otherwise!" she says with a smile of her own. Simon chuckles, "Yes and Yes".
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon sighs to himself as the party banters in the most dangerous place on Faerun... he pauses and grins despite the dangers, waiting for the others to catch up before he moves forward once more.
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon shrugs and presses forward, focusing for pattern recognition of traps. Proceeding at half speed and allowing his latent trap sense be his guide forward. +26 to spot traps as he moves forward.
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Anything worth taking from these foes? As Hellig searches the fallen foes, Simon looks down the hallway that the last foe retreated down. "Too many traps here to chase, I say we proceed with caution forward, or maybe find another way to go in that direction so we don't walk into an ambush".
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon nods at Tolenn, "Simon Severant, adherent of Oghma and trapsmith, glad to have found a friend down here as there won't be many".
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Sister Olga Lackman wrote: Anybody have low health? I am at 100% HP, for now...
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Knowledge Dungeoneering do I recognize this creature? 1d20 + 14 ⇒ (15) + 14 = 29
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
21, so Simon isn't Intimidated. Let's assume I just held last round. Simon remains holding as he is too far back to strike down the smaller fleeing creatures.
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon rushes to Hellig's side to flank the foe he faces! Short Spear - 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon grasps his holy symbol, "Binder, may you reveal to me the secrets of this place that I may grow in power and wisdom and use those two things for the good of all". After his devotion to Oghma the halfling does indeed press the odd stone...
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
RIZZENMAGNUS wrote:
Ruh Roh!
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Did the search for traps reveal any traps? If it did not I will push the stone, if it did then I will try and disarm first.
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
"A halfling you say? She may well still be alive, we are after all a hardy folk and our small stature allows us to hide in places others may not notice. Welcome, we can certainly use assistance!" Any luck on this door GM?
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon doesn't turn around as it's a critical juncture i the trapfinding and door unlocking process...but he does retort, "While we are certainly a they, we aren't expecting anyone, but any friendly face is a welcome sight down here. Well met, I guess?" Simon is clearly a Halfling based upon his height and build. He has a heavy crossbow strapped across his back over a backpack and wears no discernible armor.
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon listens to the banter of Vondal and Astrillith, "Change may be meaningless on a long enough trajectory but short term change is necessary, well, depending on your pursuits in life. If I didn't improve in finding and disarming traps, I wouldn't be here! What's sublimehood? That sounds great!"
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon grins and aids Hellig on his search for traps. Aid Another - 1d20 + 22 ⇒ (20) + 22 = 42
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon waves goodbye to his short-term companions, being in a mercenary company this has always been the way it was, though down here it makes the place seem even more dangerous... "Well, what else to do but move on eh?"
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon remains silent as well, not really knowing what to say, he has served as a mercenary but this is pure evil for evil's sake and it disquiets his halfling sensibilities. Finally he speaks to the one awake, "I have a bit of healing left, do you require anymore before you head up to the human city above? The place is Waterdeep, I am not terribly familiar with it but I presume there is at least a temple to the Elven Gods somewhere where you may find some respite and then figure a way home".
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon nods to Gaeldon, "Agreed, you don't uh happen to have a spell that can boost my strength temporarily? One thing I am deficient in is raw strength".
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon frowns, "The tools are not sufficient to chip away at these terrible bonds. I am sorry, you will need more help than we are equipped to provide. I'll look at the wall now Ceirn". Simon checks the area that Ceirn had analyzed for traps. Perception - Trap Finding 1d20 + 22 ⇒ (9) + 22 = 31
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon exclaims, "You do! Yes, I'm happy to use them to remove these horrific bonds".
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
"I think before we continue, we must exit Undermountain once more and remove these beings. They need assistance! This is simply terrible".
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon nods, though as he hears the chained creatures cry out he frowns, "How else can we help you?" He begins to pick locks to free these beings. He glances back at Vondal, "Well, I was training to be a member of the Church of the Binder, so I did pick up a trick or two".
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
"This is simply horrible..." Simon is wary but gets close enough to everyone to trigger healing. Channel Positive Energy to Heal - 1d6 ⇒ 6
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Gaelden the Lost wrote: My apologies for my silence. I feel as if though I’ve never found my voice for Gaelden. I’m finding it hard to write, she isn’t very useful thus far, and isn’t really needed in combat either. I have meant to make posts but it just…yeah. I truly am sorry to everyone. It's early yet in the game, all of that will work itself out!
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon will approach to investigate!
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon purses his lips, "A good question Vondal. We know that this secret door may be a station for those Orcs, and that Wizard to either guard something or stage raids in this area of the dungeon. I say we explore this secret area a bit first, but with an eye towards whether those that fled return with reinforcements. After that, we can either try and follow their trail, or simply head the way we were already headed". Simon dispels the grease he cast and grabs his everburning torch, intent on searching the room where these Orcs were first holed up.
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Much as the Halfling wishes to lose himself in the song of the Minotaur, the secret coward in him won;t allow it, not here any way, Simon frowns and states, "I'm leery to give chase in this place, who knows what traps we spring or what other foes there may be, or if they have a preordained spot they are ruining to...."
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Round 2 Simon drops his crossbow and pulls his short spear move action and flanks orange the orc fighting Kolaiah/ Attack - 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Correct 14! Simon steps into the hall, fires his crossbow at one of the Orcs he presumes will be standing somewhere back there, after all, three arrows did just whizz past, and steps back into cover! Ranged Attack – (+10) +1 Heavy Corrosive Crossbow 1d20 + 10 ⇒ (15) + 10 = 25
Move action to step, fire, and 5' move to get behind the wall again for full concealment. Pretty sure that works!
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Simon shakes his head, "Don't, I've prepped the hall anticipating them charging us. Trust me, you don't want to charge them right now" the Halfling whispers back.
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
RIZZENMAGNUS wrote: is the location of everyone's avatars correct? Yes for Simon.
HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
I shifted Simon to the other side of the tunnel, against the wall.
About Jei'BaltJei'Balt
Basics:
Defense: AC 19(21) HP 32/32 Fort +8, Ref +7, Will +4 Offense:
Speed: 25ft
Stats:
Str: 16 Dex: 12 Con: 16 Int: 10 Wis: 10 Cha: 12 Feats & Traits:
Dragon Scale Kobold passive Heritage Trait Kobold Breath 2 actions Racial Feat Power Attack 2 actions Class Feat Expert Smuggler Background Feat Shield BlockGeneral Class Feat Titan Wrestler Skill Feat Intimidating Strike Class Feat Training:
Equipment Training level+Level Simple Weapons:+4+2 Unarmed Strikes:+4+2 Light Armor:+2+2 Medium Armor +2+2 Unarmored Defense:+2+2 Fighter Class DC:+2+2 Skills
Spells & Abilities:
Dragon Scale Kobold passive Your scales are especially colorful, possessing some of the same resistance a dragon possesses. You gain resistance equal to half your level (minimum 1) to the damage type associated with your draconic exemplar Red(fire). Double this resistance against dragons’ Breath Weapons. Kobold Breath 2 actions
At 3rd level and every 2 levels thereafter, the damage increases by 1d4. The shape of the breath, the damage type, and the saving throw match those of your draconic exemplar Red. This ability has the trait associated with the type of damage it deals. Power Attack 2 actions
Attack of Opportunity
Shield Block
Expert Smuggler
You often smuggle things past the authorities. When the GM rolls your Stealth check to see if a passive observer notices a small item you have concealed, the GM uses the number rolled or 10—whichever is higher—as the result of your die roll, adding it to your Stealth modifier to determine your Stealth check result. If you’re a master in Stealth, the GM uses the number rolled or 15, and if you’re legendary in Stealth, you automatically succeed at hiding a small concealed item from passive observers. This provides no benefits when a creature attempts a Perception check while actively searching you for hidden items. Due to your smuggling skill, you’re more likely to find more lucrative smuggling jobs when using Underworld Lore to Earn Income. Titan Wrestler
Intimidating Strike
Equipment:
Bulk limit: 8 Current bulk: 4.5 Weapons and Armor:
Magic Items: Various:
2 Belt Pouches(worn 0/8L) -
Sheath(worn) -
Ordinary Clothes -
Cash: 9gp, 3sp, 0cp
Backstory:
Quirks: Boons:
Touched by the storm(General): Your exposure to the stormy power of the Scale of the Spurned Tempest has inured you to the elements to a small degree. While this boon is slotted, you gain cold and electricity resistance 1. Chronicles & Wealth:
Starting: 2gp, 9sp, 0cp #1-04: Bandits of Immenwood: Touched by the storm(General) Items: Dull gray aeon stone(L1, 9gp), Scroll of wall of wind(L5, 30gp), Silver buckler(Low-grade, L2, 30gp), Tracker's goggles(L3, 60gp) XP: +4 GP: 12gp, 6Silver Downtime: Fail 1cp/day Special notes: Beat to within an inch of his life by a halfling. Outpost IV. Purchases between games: Traded Scale mail for Breastplate -4gp Pathfinder one-shot: Sundered Waves
Pathfinder Society Scenario : #1-10 Tarnbreaker's Trial
Current wealth: 38gp, 23sp, 0cp
Misc:
PFS # 180851-2002 XP: 12 Reputation: Horizon Hunters PP: 0/0 Magical equipment:
Errata:
|