Silphael's page

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I totally agree, armour has to be sexy without being revealing. No, the mailstring isn't a better protection than full plate, and full plate has to be well made ^^


I'm not wanting to launch any alignement debate, but lawful isn't "follow a ruleset" but "may follow the established rules of any society he is visiting". Your example with Richard is far more CG than LG imho (but the clever one): he plays with the flaws of the laws to show them that they don't need those laws (and I will say nothing about the whole paternization in this part of the novels, with "beware! Communism is evil, look!").

Someone chaotic could follow a strong ruleset.

And don't forget that in D&D (and in PF as well), Good and Evil have to be obkective...


The only thing I was wondering about is that if you make it take time (and time based on PF skill system), you will end up having either:
-extremily short crafting time for "lesser" items, which lead to gold creation
-very long crafting time ("and I asked him to craft me an adamantine armor. He said "bring me 3 days worth of loot, because that what I will be losing for it". Do you believe it?")


How will it work, you go to the blacksmith, you say "I want to forge here", and your character stays here for two weeks?

Who will want to play a MMO like that?

And the tabletop system isn't "well timed": while the time is correct for a 1-2 level character, till level 5 the time begins to be long. Above level 10 it is far too long... (and things like adamantine or mithril armours are ever magically crafted, no one is wanting to forge the same thing during two years...)