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![]() I have a subscription. There have been mentions of dice games, but I do not specifically recall rules for the game you mention. I'll browse back in my discard pile, and see if anything turns up. There is always .Button Men. ![]()
![]() My favorite setting was for the game .The Marrow Project. It is set in a Post-Apocalyptic world. Which, I believe, our world will soon become; so it was good practice. = the module .Prime Base. was possibley the best produced product in this line== Synopsis: Prime Base is the ultimate quest of the Morrow Project. The command and control center for the Project, it was destroyed in the first years after the war. The players must search for the hidden location of Prime Base and, once it is found, must search through the tomblike ruins of what was once a thriving community. But hidden within the depths of Prime Base is the key to unlocking the sleeping potential of the Morrow Project and the link to the rest of the world with the Atlantis Project. A point of interest that particularly tickled my nether-regions was a PCs ability to access <current technology circa 1987> = From the RULE BOOK:
* UNIX-like Operating System
Programming Languages: * FORTRAN
rock! ![]()
![]() Age: side-ways 8 Occupation: child of a millionaire Type of Person: Hard core geek; so geeky that other geeks and nerds say, wow that one is a geek. Interesting Points: I have had sex with a: white, black, japanese, chinese, korean, mexican, indian, slovic, and a viking. One at a time. Type of Person: Curious, Charismatic Gaming Style: Old School Favorite Module ever: Tower of Inverness Most unbalanced character: AD&D Thief, Magic-User, Drow Elf. Died falling 95' down a mine shaft, while trying to steal from bad guys, while using the kidnapping of an innocent as a distraction. Stupid dice.
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