Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Well, if Aarvid is also stepping back, I think it's safe to say this is gone. It's generally *very* challenging to get a replacement GM - and the remarkably rare times that *does* work, it kinda needs an established party - which we've also lost. So, that to say, I guess I don't need to worry about my level 5 spells after all. ;)
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) GM Aarvid wrote: Sidius - teleport is always good. Cloudkill can be good in many situations but is ineffective against devils, elementals and undead. All of which appear in the later episodes. So actual mileage will vary. It's been a rough AP, honestly. Witch spelllist isn't useful against outsiders and undead, generally. But at least I can heal? I'll look again for something that's potentially of broader use (that won't just be save-negated every time I cast it). But, yes, it's hard to beat Teleport.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Ugh, that spell list. So, thinking Cloudkill and Teleport -- unless someone has a better suggestions?
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Let's get a roll call of who is here and then decide -- personally, I'd rather move forward - and would be fine with bringing in new blood to help with that, if there's quality folk to be had. I don't hate the idea of NPCs, but that seems like way more work for you Aarvid. And, honestly, if it helps with moving forward, I could even change characters to someone more face-y if it would help.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius says, "I don't relish the thought of letting the remaining Thrunites fire at us while we try to save them, honestly -- but we can do our best while you figure this out."
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius shakes his head, "Was raised to be a proper vassal. I can recite liturgies about Asmodeus, but that's about all I know of gods.... "
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius casts a quick spell and looks at the crumbled statues and the magic that had sustained them, wondering if there is any lingering magical energies or special components that might be re-usable.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius whistles, Looks like Talvek found a flaw in that one.., and draws his crossbow, even as his tiny companion fires a blast of air at the remaining guardian. Crossbow: 1d20 + 7 ⇒ (4) + 7 = 11 Yeah, that wasn't useful.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Talvek Drassed wrote: :( Seconded.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Totally understand that -- real life comes first -- especially family.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) GM Aarvid wrote: My mom passed away last night. So I will be flying home after dealing with some of the arrangements for her. Condolences to you and your family, Aarvid.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) I'm here.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius tries to heal Kenji, while Aeria continues her attack. Cure Light Wounds (from Ray of Enfeeblement: 1d8 + 5 ⇒ (6) + 5 = 11 Air Blast: 1d20 + 9 + 1 ⇒ (9) + 9 + 1 = 19 for: 2d6 + 3 + 1 ⇒ (3, 5) + 3 + 1 = 12
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Air blast is physical, bludgeon
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius sighs, Constructs can't be hexed..., and casts a quick spell on his tiny companion before she joins the combat. Air Blast (Guidance): 1d20 + 9 + 1 + 1 ⇒ (14) + 9 + 1 + 1 = 25 for 2d6 + 3 + 1 ⇒ (2, 2) + 3 + 1 = 8
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius nods, "Makes sense, Torag is a builder, and was worshipped by more than just dwarves -- even if the statues suggest more than that."
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Hi folks, I'm about to be away for 10 days - but with the usual "post-trip" recovery time, I think it's safer to say I'm away 'til Jan 14th (so we can all be pleasantly surprised if I'm online sooner). Please feel free to bot Sidius while I'm gone - though at this point, if there's a fight, he pretty much needs to hide behind his familiar (though he can still hex).
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius thanks the jann, "Likely so, given that they took the effort to hide it. Thank you again, Zorumar."
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius smiles, "Thank you," and follows.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Thanks, GM. Happy Holidays!
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius ponders for a moment, then says, "Wouldn't Lucian's death mean that you are free? Or are you bound to obey the orders of the commander of this keep? Because... I think, at this point, that would be... us."
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius nods, "You could say that things have gone poorly for Lucian... and the garrison."
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius asks, "Well, if we had an army at hand, we could leave a garisson here to fight off the Thrune... but, since we don't, it might be better to try to figure out how to destroy it."
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius follows, then nods, casting a detect magic before starting to try to study the magic items. Spellcraft: 1d20 + 16 ⇒ (2) + 16 = 18
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius agrees, "It's too bad we don't have the means to take all the arms and armour. Might be helpful to equip resistance cells -- and I certainly rather them be in our hands than those of Thrune loyalists."
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius nods, "Thought we all were, honestly," reaching up a hand for Aeria to rub against, sending her a wave of appreciation and thanks over their empathic link. Sidius pauses, "I agree we should keep the news of this from getting out, tactically -- but at the same time, the boost to our reputation for having managed it isn't a terrible side effect. That to say, this getting out later, in a way we control - would not be the worst thing that could happen."
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) I'm also good to keep going, though my own work has me being a little more spotty than I used to be.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius takes the spell energy from his lone remaining spell, converting it to healing magic before reaching forward to touch Talvek. CLW: 1d8 + 5 ⇒ (7) + 5 = 12 Aeria fires a blast at the commander. Air Blast: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27 for 2d6 + 3 + 1 ⇒ (1, 4) + 3 + 1 = 9
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius climbs the stairs, and then hurls a hex at the creature when he can see it, and his tiny companion fires a blast of air. Evil Eye, -4 AC for 8 rounds (Will DC 19 reduces to 1. Air Blast: 1d20 + 9 ⇒ (2) + 9 = 11 for 2d6 + 3 + 1 ⇒ (4, 3) + 3 + 1 = 11
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Can Sidius see past the others on the stairs to the creature?
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Thanks for that. Didn't see anything Sidius follows Arcos, trying to catch up to Talvek and offer the limited support he can.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) That wasn't the big fight? Well, that's disappointing, considering how dry the witch-well is running.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius carefully follows, keeping watch for more crossbowmen as he does.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) No need, if they've fled, we're fine.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius points and a Celestial Eagle appears, flying up to engage with the crossbowmen. His spell complete, he steps back into the room for cover, clenching the pearl of power in his pouch, his mind filling with the spell pattern for a snowball. Sadly, it's not an elemental, so I can't speak to it, and with the knight having gone inside since I started the spell, that's what'll happen. Beak (Charge): 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius ducks back into cover and begins to cast a summoning spell.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius converts his last offensive spell to healing, trying to keep Kenji on his feet in case the crazed knight rushes down to meet them. Cure Serious (from Stinking Cloud): 3d8 + 7 ⇒ (7, 2, 4) + 7 = 20
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius quickly casts another spell and hurls a ball of ice at the fleeing wyvern, while Aeria fires another blast of air. Snowball (v. Touch): 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28 Ooh, nice timing
Air Blast: 1d20 + 9 + 2 + 1 ⇒ (10) + 9 + 2 + 1 = 22 for 2d6 + 3 + 2 + 1 ⇒ (4, 5) + 3 + 2 + 1 = 15
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius gathers his will and throws a slumber hex at the knight, while Aeria fires another blast at the Wyvern. Slumber hex, DC 19 or sleep for 5 rounds -- I would have evil-eyed him to lower his save first, but things are a little more desperate than I'd like. Air Blast: 1d20 + 9 + 2 + 1 ⇒ (10) + 9 + 2 + 1 = 22 for 2d6 + 3 + 2 + 1 ⇒ (1, 2) + 3 + 2 + 1 = 9
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius quickly casts another snowball at the Wyvern, while Aeria fires another blast of air at it. Snowball: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16 Thankfully, it's touch vs. a large creature - so maybe? For: 5d6 ⇒ (5, 1, 6, 4, 4) = 20 Air Blast: 1d20 + 9 + 2 + 1 ⇒ (20) + 9 + 2 + 1 = 32 Threat
Regular Damage: 2d6 + 3 + 2 + 1 ⇒ (2, 1) + 3 + 2 + 1 = 9
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) She's neutral, so I thought she took 1/4 damage with a successful save?
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Will (Sidus - Good Hope): 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30
Sidius winces at the spellblast, then moves forward, only to find his way blocked by the knight and his flying mount. Having little magic left, both he and his familiar do their best to incapacitate the Wyvern before it can take off again. Snowball (Ranged Touch - Good Hope): 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28 Threat
Snowball (Normal): 5d6 ⇒ (1, 4, 1, 1, 3) = 10 Plus Critical: 5d6 ⇒ (1, 6, 1, 3, 6) = 17 Air Blast: 1d20 + 9 + 2 + 1 ⇒ (9) + 9 + 2 + 1 = 21 for: 2d6 + 3 ⇒ (3, 1) + 3 = 7
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) With them flying 20' up, Sidius would need to be right under them to hex - which is less than ideal, since I'm running out of useful magic. Kind of need Kenji to go before I do -- that is, I'm still here, but waiting on his action before posting mine.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) GM Aarvid wrote: How are we looking now? Kind of outgunned? ;)
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) "Not as such," Sidius says in response to the Paladin before casting a fly spell -- which his familiar quickly flies over and delivers.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Very sorry to hear that, Arvid.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Apologies for the late notice -- I'm on vacation, but the internet availability isn't terribly good. I'll be back on August 8, but it's probably best to bot Sidius and not hold things up.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) "Short distance like that, probably a dimension door," Sidius suggests.
Vitals: Male Human (Chelish) Witch 8 - Codename: Brakisi (HP: 58/58; AC: 14[18]/13/12[16]; Perception: +12[+14] (Low-light); Init: +2; Fort: +5; Ref: +5 Will: +9; CMD: 17; CMB: +4; Speed: 30') Skills:
(Acro +2; Bluf +12; Diplo +10; Fly: +8; Heal +11; Kn(Arcana/Hist) +11; Kn(Nature/Planes) +10; Ling: +6; Lore(Silver Ravens) +11; Prof(Herbal) +13; SenseMot +2[+4]; Splcrft +16; Stealth +14; UMD +13) Sidius quickly casts a spell to heal himself. CLW (from Snowball): 1d8 + 5 ⇒ (8) + 5 = 13
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