flupwatson wrote: Actually, I agree with some of the other posters that's she's not likely to even notice the parts she doesn't understand - fortunately I haven't noticed any other entries as graphic as the Ogre. By everything you have said, the soundest suggestion to be given is take a chance. Probability says she will skip over the parts she does not understand. Once she understands, she will fill in the blanks. Less probably chance, she will ask questions. At which point you can, and will, come up with something that will appease her, while keeping the disturbing details away from her. Final chance, she might surprise you, and show you how mature she is with knowing \ understanding the concepts. At which point, congratulate yourself for some very fine parenting.
flupwatson wrote: Actually I've always considered myself very liberal in this regard - I don't try to censor stuff and let her pretty much read or watch what she wants. Still you have to admit the entry on the ogre pushes the limit. First off, good for you for letting your daughter have her own mind, and explore things at her pace. Its much easier to guide the child, when the hand doing the guiding is not doing so forcefully. I will give it to you, that the first paragraph of the Ogre entry is rather colorful in its vocabulary. Break it down however, there are what, four words that are the root of this problem? I will presume that if she has seen at least a few episodes of the local evening news, things like murder, brutality, and to an extent, savagery, are all words that, even though probably not in her common vernacular, she knows the base concepts behind. Torture, mutilation, and dismemberment, would be a step above those first three mentioned. Again though, if the previous three are known, and understood, then explanation of these three words should stem from the previous base line established, and there should be very little difficulty in their explanations. So that leaves the final four big ones. Cannibalism, in and of itself is a detail oriented word. Killing is a broad term, consumption of flesh is a broad concept, however the killing and consumption of one's own species is a rather advanced concept. It can be rephrased, however, to an extent where it merely elicits the "eww" response, and that is the end of the discussion. The final three however, are the hardest to discuss with a child of any age. Merely for the fact that they all deal with a sexual action. Has the subject of sexuality been discussed at all yet? Does she have any concepts that can be used to help explain these ideas? There is no "right" way of broaching the subject with a child. My personal experiences were unique. I was a science freak when I was a child. I owned numerous medical encyclopedias. I knew the human anatomy for both males and females by the time I was 10. For me the subject was approached early on, and in a very clinical manner, because that was my maturity level. That is how it worked for me. How it will work for your daughter will be different. Because of my love of science, and the knowledge of medicine, I had a baseline my mother could use when speaking to me about the subject. Do you have something like that you can use with your daughter? Or are the interactions between males and females, like kissing, still explained with just the love concept? If there is no baseline to work off of, then perhaps your hands are tied with either approaching the subject with her, so she understands, or withholding the information from her until she is old enough to talk about it. Is 10 years old the right time to start having the "birds and the bees" conversation with your daughter? Maybe this is is how you can start. "There is a right way and a wrong way to love people. Those words exemplify the wrong way to love someone." As she grows older, she can be given more details on how they are wrong. I abhor restricting knowledge from anyone, however in this case, if the subject is too sensitive to approach at her current age, you may be forced to use the parental cop-out of telling her it is just "bad things bad people do." Once she is ready to understand the concept of love, and sexuality, then the subject can be approached again.
She is 10 years old, playing RPGs, and interested in reading the books. Something you have to remember, is from what information you have given us, she seems to be pretty mature for her age. I have always been more mature than my age. Something my mother did, was when I questioned something, she would answer me truthfully, and like I was an adult she was talking to. This made me respect her because I was not just getting "kiddie" answers from her. Which in turn laid the groundwork for me to go to her with more questions. Our dialog grew quickly, until it reached a point where she was no longer having to hold back with how detailed she answered me, because she fostered maturity in me by our conversations. Protecting your children is your number one concern, and only you can judge how much detail to give her. However, do not throw away this opportunity to open that dialog with her. Answer her questions with a maturity level she deserves, and you will be able to instill in her a maturity level that will save you from countless problems in her future. Just my two cp worth.
pluvia33 wrote: Gene Starwind was not an Alchemist. He was a Fighter with a magic gun that shot bullets which contained spell effects. So Gene is a Gunslinger in the game. An Alchemist PC with the Infusion discovery becomes his best buddy. It would be an interesting dichotomy between two player characters. An Alchemist able to make magic shells for his Gunslinger partner's "Caster Gun."
Stynkk wrote: If you would like an offensive item, might I suggest looking at Wands? It was not so much looking for an offensive item, that this came about. Second session of the game, the party was looking to get kitted out for the quest they were undertaking. We all have 3.0 experience, so first thing everyone went after was a Potion of Cure Light Wounds. Not finding a potion list, I went to read the creation rules. A potion of CLW was easy enough to come up with, but reading the rules, questions were asked. Questions that I have been having trouble resolving on my own with RAW. The players I had at the time are all experienced, and so asking for a potion of Fireball is a theory they would pose, but not something they would seek. We are working some new players into the game however, and I personally wanted a better understanding \ guideline for potion creation before one of them posed the question. I have no problem with saying no, but if I can, I prefer to have reasons to back up said decision. Again, thanks everyone for your input. I now understand the rules for potion creation better.
Purplefixer wrote: My copy doesn't say ANYTHING about 'a range other than personal'. Can you find that quote? Is that on p.477? Pg 551 under the Magical Item creation section, Potion Creation. "The imbiber of the potion is both the caster and the target. Spells with a range of personal cannot be made into potions." I can understand, and see the point now, with an area of effect spell being excluded for not meeting the "target of one or more" requirement. However, in Purplefixer's case of Magic Missile, would that cast on the imbiber, or give the ability of the spell, and allow a missile of magical energy to be launched from one's fingertip? Could perhaps the creator of the potion decide upon making said potion how it worked? That would seem to be the most logical case, since the rules state that the creator sets the effects while creating, the imbiber merely benefits from the effects. If that is the case, then what effects would constitute as legal for creating the potion? Would Lightning Bolt be disallowed because it lacks a clearly defined target (target stat block entry)? Or would it be allowed because it describes how the effect manifests from the caster in the description?
I hope I am not beating a dead horse here, but after scouring the books \ PRD, as well as searching the messageboards, I am stumbling into a problem with creating potions that I can not resolve. RAW establishes that any spell level 1st through 3rd can be made into a potion; provided that the creator has access to the spell (has the spell prepared \ is a known spell), has a casting time of 1 minute or less, targets one or more creatures, and has a range other than personal. By this, it is possible to create a Potion of Fireball? Fireball is a third level Wizard \ Sorcerer spell, a casting time of one standard action, affects one or more targets, and possesses a range other than personal. By RAW, Potion of Fireball is a legal potion, by all accounts I can come up with. How does a Potion of Fireball work? Is the imbiber the one that takes the damage, or does it give said individual the ability to creatively throw a fireball from portions of his \ her anatomy? Does a Potion of Lightning Bolt turn the imbiber into William Wallace? Am I missing something here? Is there something in the rules that restricts a ranged attack spell from being turned into a potion? I hope it is merely something that I have overlooked, and anything that can point me into the right direction would be appreciated. If its something that as a GM I have to use common sense over, that is not a problem. I am hoping for something a bit more offical to help guide me.
I have a Pandigital 7" Novel eReader, as well as a Viewsonic Gtablet. By far, hands down the tablet is superior to the eReader. I originally got the eReader, so I could read while at dialysis without having to fight with a physical copy of a book; as I only have one arm I can move during treatment. The Novel had problems accessing and processing epub formatted ebooks, and it was impossible to get even a graphics free PDF to be anything near usable. The screen was also very unresponsive, which caused difficulties in switching pages while reading. Same with accessing the Internet, it would take on average 2 minutes to render a simple graphics light webpage. Text input was a lesson in patience. The tablet, on the other hand, has been a completely different experience. PDFs render quickly, and can be flipped though with ease. The screen is quick to respond to input. I have started using the tablet to do simple internet searches at home, because of how well it renders, even graphics heavy, webpages. I have recently began using the tablet as a game aid \ resource, and it has done wonderfully. Even the Paizo, full graphic PDFs render quickly, and page access with ease. With a 16 gig internal memory, and microSD expansion slot, it has the storage space to hold a sizable collection of PDFs. The only downside to my Gtablet I have found, is with it being a 10" screen. There is some zooming needed to be able to read everything clearly. It is a minor problem for me, but I could see some people considering that a deal breaker for them. However, that is the Gtab. With the multiple brands and sizes of tablets out there, it would be easy to find one that will suit your needs perfectly.
I have, arguably, played fantasy the least out of any RPG genre. When I have though, I always gravitate towards the Rogue class. I do not play the typical "sneak-thief" however, almost all of my rogues are the Con man type. Even in non-fantasy games, the Charisma (or equivalent) stat is primary or secondary at its lowest. I enjoy the idea of controlling situations with words alone, though I always have a trick or two ready when the negotiations turn "aggressive." I have yet to try either a Paladin, or a Druid. I tend to build characters around a (what I find as unique) concept, then fit the class to the concept. I have yet to ever get that burst of inspiration that screams to me Paladin, or Druid.
Alatariel wrote: I've been seriously thinking about starting to run PFS at the Guardtower on Tuesday evenings, didn't know if there was enough interest to justify it. You can put another +1 to the interest of a PFS game. Sadly, I would never be able to join because its on Tuesdays. After 4 hours of having two 1 inch long needles in my arm, about all I want to do is go home and sleep. I hate dialysis sometimes.
it is always a shame to see a local game shop close down, even if its not one that I frequent. I am surprised to see that the Guard Tower does not have anything scheduled from the Pathfinder Society. I know its based on players organizing the games, but considering that the Tower's Pathfinder selection has literally swelled to almost triple its size in a few short months, it shows there are people buying the product. I have checked out everything I could find on the PFS pages, and the closest I could find was the Venture-Captain in Cincy. I have recently fell into more free time than I know what to do with, and considered spending it trying to get something going for PFS around here. Venture-Captain is appealing, but my lack of organized play experience does not look good on an application of that caliber. Attending GenCon would also be slightly problematic for me as well.
I was running a D20 Star Wars game for my group. They had played these characters for a while, and proceeded up the level ladder at a pretty good pace. At the time, they were around 14th of 15th level. They were suffering from a sever streak of good luck, and were getting more than a little "full of themselves." I had always made it an unspoken rule, until that point, that the characters would not interact with characters of the established cannon. The galaxy was big enough for their exploits to be heroic without affecting the story of the movies. As I said, until that point. They were attempting to run a blockade of a planet, when they got picked up by flagship of the Imperial fleet. Which just happened to be the Executor. The face of the group demanded to see the "highest level of authority on this rust bucket," and rolled well enough to con his way up the ladder to the big man in black himself. Now I figured; once hearing the description of the jagged breathing, and seeing the fully enclosed black suit coming towards them, the players would realize that they were in for it, and back off their high and mighty routine. How does that old GM saying go? "Expect your players to go right or left, they will instead go right up the middle." Well, that is just what the face of the group did. Before Vader could utter one word, Faceman, who was the master at the con, knew his number was up, and decided to run up and kick the big guy right in the.. ah.. cod piece. Retribution was, needless to say, swift and painful for all involved, including me. We spent the rest of that session rolling up new characters. Funny afterthought though, at least with that group, we know why Vader did not have the Executor during "Shadows of the Empire" because of that encounter. :)
I did some searching today, and was surprised to see that the Columbus area only had one organized play group, that appeared to be inactive since 2009. Further more, I have been unable to find any Venture-Captains for the Columbus region. Since I am new to Pathfinder, and organized play in general; might I ask what happened to that group?
That is cool that you are willing to come down to Circleville to game. My roommate and myself live in Chillicothe, so we're having to take a trip north to game with another mutual friend of ours. Right now we play on Sundays, because that is the best day for all of our individual schedules. Would that be a problem for you and your wife? We usually start between 12 and 1 in the afternoon. We play until we get tired, or call it because of early work days on Monday. Two points I need to throw out there. One, Pathfinder is not our first game, and although we are enjoying it quite a bit right now; to keep things fresh we do switch games from time to time. Are there any other games you have played and would like to play again? Are there any games that you put your foot down that you will never touch again, even if you were paid to play them? Second point, our games are not pure hack and slash. We are falling into a routine of one or two "questing" adventures, with a political adventure in between. Would you be opposed to an entire game session where you threw dice maybe a total of 10 times? Like I said, we game at a friends house. I will have to clear it with him on bringing in new players, but I do not see a problem from his end. He enjoys playing, and would pretty much say yes to anything that got more people involved. Just a courtesy to him, with it being his house and all.
What part of Columbus are you from? Are you willing to travel to play? I have just started running a home game with two of my friends in Circleville, and we are looking for some additional players. We are not apart of the Pathfinder Society yet, as we have just started playing Pathfinder. Both of the players of the group have shown interest in the Adventure Paths, and I personally have thought about looking into joining the Pathfinder Society, in one form or another.
Power Word Unzip wrote:
Its been my experience in the past, with WotC, that something like that for them is called an edition change. |