Vale Temros

Sidi Yawgu's page

173 posts. Organized Play character for Blake's Tiger.


Full Name

Sidi Yawgu

Race

F +4 R +3 W +2 (+4) | AC 14 T 11 FF 13 | CMD 16 | Init +1 | Perc +4 SM +2 | Speed 40 ft |

Classes/Levels

Bloodrage (1/6) | Active Conditions: ---

Gender

230524-17 | Male NG Human (Mwangi) 2 |HP 12/22 (24) |

Strength 18
Dexterity 13
Constitution 14
Intelligence 10
Wisdom 10
Charisma 12

About Sidi Yawgu

PFS Information:

PFS #: 230524-17
Experience: 3
FCB: HP 1, Skill 1
Fame: 6
Prestige: 6

Sidi Yawgu
Male human (Mwangi) bloodrager (id rager) 1/vigilante (agathiel) 1
NG (social)/CG (vigilante) Medium humanoid (human)
Init +1; Perception +4
DEFENSE
AC 14, touch 11, flat-footed 13
HP 22 (1d12+3+1d8+2) FCB +1
Fort +4, Ref +3, Will +2
OFFENSE
Speed 40 ft.
Melee greatclub +6 (1d10+6, 20x2, B) or handaxe +6 (1d6+4, 20x3, S)
Ranged javelin +3 (1d6+4, 20x2, 20 ft, P)
STATISTICS
Str 18, Dex 13, Con 14, Int 10, Wis 10, Cha 12
Base Atk +2; CMB +6; CMD 17

Feats:
Intimidating Prowess
Power Attack
Skill Focus (Intimidate) (Class Bonus)
Street Smarts (Social Talent: Intrigue Feats)

Skills:

Strength +4
Dexterity +1
Constitution +2
Intelligence +0
Wisdom +0
Charisma +1
----------
Acrobatics +5’
Bluff +2 (+ 1 CHA + 1 ioun stone)
Climb +8’
Diplomacy +2 (+ 1 CHA + 1 ioun stone)
Disable Device +5’
Disguise +5’ (+20 for vigilante identity/+10 to appear as a gorilla)
Intimidate +14’’ (1 rank + 3 class + 1 CHA + 4 STR + 1 trait + 3 feat)
K: Geography (+ 2 wayfarer)
K: Local +8’ (1 rank + 3 class + 2 feat + 2 racial)
K: Nature +5’
Perception +4’
Sense Motive +2
Stealth +5'
Survival +4’ (+2 to avoid becoming lost)
----------
Total Ranks: 4+6 FCB +1
‘ = trained

Traits:
Influence (Social) +1 Intimidate
Nature’s Mimic (Combat) +1 K: Nature, K: Nature in class

Languages Taldane (common), Polyglot
SQ atavistic avatar (despair), dual identity, fast movement, immortal commitment, seamless guise, vigilante specialization (avenger), wayfarer
Combat Gear studded leather, greatclub, handaxe, (2) javelins, (2) alchemist’s fire
Magic Gear cracked mulberry pentacle ioun stone, potion of cure light wounds (CL 1), wand of burning hands (CL 3, Charges 4)
Other Gear backpack, bedroll, flint & steel, (3) torches, rope (40 ft, knotted), grappling hook (common), soap, earplugs, chalk, (5) trail rations, (2) vermin repellent
66.5 lbs / 100 lbs Light Load
854.26
SPECIAL ABILITIES
Bestial Identity (Su): Sidi’s vigilante identity must invoke the appearance and behavior of a gorilla. The vigilante can attempt to appear to be a normal gorilla, but doing so imposes a –10 penalty on his Disguise check. The bonus provided by seamless guise still applies to the vigilante’s attempts to appear to be an ordinary animal.
Bloodrage (Su): (6/6) +4 morale to STR & CON, +2 morale to Will saves, -2 AC
Power from Despair: +2 bonus on attack & damage vs. creatures that are shaken, frightened, panicked, cowering, or subject to effects such as aura of despair or crushing despair
Miserable Strike (Su): Unusable at this time

CHRONICLES

1. PFS 5-08: The Confirmation:

1 XP, 2 Prestige, 430 gp
Confirmed Field Agent
Explore, Report, Cooperate
Friend of Janira Gavix

2. PFS 0-05: Mists of Mwangi:

1 XP, 2 Prestige, 509 gp

3. PF Quests: Phantom Phenomena:

1 XP, 2 Prestige, 500 gp
Draw from the Deck
Impressive Find
Well-Earned Reward