Shyne's page

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I know it says does not work with Touch attacks, but could it be used outside the first range inc, and into the second. Thx for any help.


First Leaping Shot Deed says the following, but...

Leaping Shot Deed (Grit)
You leap through the air, guns blazing.
Prerequisites: Dex 13, grit class feature or Amateur
Gunslinger feat, Dodge, Mobility, base attack bonus +4.
Benefit: You gain a +2 bonus on Acrobatics checks made
to jump. As a full-round action, you can move up to your
speed and make firearm attacks at your highest base attack
bonus with each loaded firearm you are wielding. You can
make these attacks at any point during your movement,
and if you are wielding two firearms, you can make the
attacks at different points during the movement. At the
end of this movement, you fall prone. This deed costs 1 grit
point to perform.

If you are using 1 gun can't you already fire a single shot at your highest base attack and make a full move as a full-round action or is this feat/grit only worth having if you are using 2 guns? I'm trying to find the value of this feat. Thank you for any help trying to understand this feat.


1 person marked this as FAQ candidate.

Can Eidolon's gain the benefit of magic Manuals and Tomes to raise stats, and also can the Synthesist Eidolon use physical stat manuals to raise strength, dexterity and constitution assuming you used them while you were wearing your Eidolon?


I'm making a half-elf Tank Synthesist, and I was having trouble trying to find good combat feats. I'm trying to build a Devilish Beast. Thank you for any help.

1 - Skill Focus
1 - Arcane Strike
3 - Power Attack
5 - Extra Evolution
7 - Eldritch Heritage (Infernal)
9 - Extra Evolution
11 - Improved Elditch Heritage (Infernal)
13 - Improved Multiattack
15 - Extra Evolution
17 - Greater Eldritch Heritage (Infernal)
19 - Extra Evolution


if you casted a Limited Wish and used it to cast a Fireball spell could you instead have it mimic an Intensified Fireball, Extended Haste or anything like that.


I'm making a Master Summoner and I just want to find a more complete list to expand my summons.


I'm making a Master Summoner for a new game, and I am having trouble finding feats. I can pick Pathfinder or 3.5 feats. Master Summoners get Augment Summoning as a bonus feat so far my choices are...

Only Feat I've found
Superior Summoning

I'm really not sure what I'm looking for all together. Thank you for any help.